Author |
Message |
Drunut
Joined: Thu Nov 19, 2009 3:18 pm Posts: 8
|
ScriptFile errors
For almost every mod I have tried, there always seems to be an error whenever it is told something akin to: Code: ScriptPath = Mod.rte/ModFolder/Awesomescript.lua Anyone have any help about this? I am completely lost, and have looked around for a few days to find nothing on the subject.
|
Sun Nov 22, 2009 8:38 pm |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: ScriptFile errors
Are you running b23?
|
Sun Nov 22, 2009 8:39 pm |
|
|
Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
|
Re: ScriptFile errors
|
Sun Nov 22, 2009 11:07 pm |
|
|
Drunut
Joined: Thu Nov 19, 2009 3:18 pm Posts: 8
|
Re: ScriptFile errors
Woops, sorry about that. I put it there because I thought it was just that one mod, then I tried other mods and the problem persisted, so I thought it would be better off here. I was using a modified version of build 23 to avoid the problem I get with the vanilla 23, Quote: Could not match property in Base.rte/scenes/Objects/BunkerModules/BunkerModules.ini at line 465. Which reads, Code: ScriptPath = Base.rte/Scenes/Objects/BunkerModules/Conveyor.lua Which itself is a ScriptPath error, now that I have looked it up. So, any help with that?
|
Mon Nov 23, 2009 2:37 am |
|
|
Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
|
Re: ScriptFile errors
You are not using Build 23. That is the extent of your problem.
Your problem is that you are not using Build 23. That is why that line is a problem; because you are not using Build 23.
I guess, in summary, what I'm trying to say, is that you need Build 23, and you do not have it.
|
Mon Nov 23, 2009 3:05 am |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: ScriptFile errors
WE KNOW YOU DO NOT HAVE BUILD 23 BECAUSE OF THIS: viewtopic.php?p=313401#p313401GET BUILD 23. Anyhow, welcome to the forums. Nice avatar.
Last edited by CrazyMLC on Mon Nov 23, 2009 3:12 am, edited 1 time in total.
|
Mon Nov 23, 2009 3:10 am |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: ScriptFile errors
Drunut wrote: I was using a modified version of build 23 to avoid the problem I get with the vanilla 23, Quote: Could not match property in Base.rte/scenes/Objects/BunkerModules/BunkerModules.ini at line 465. Something is wrong with your placement or installation of Cortex if it fails when you first install it.
|
Mon Nov 23, 2009 3:12 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: ScriptFile errors
Make sure you delete the old installation or install in a different place when you reinstall.
|
Mon Nov 23, 2009 7:57 am |
|
|
Drunut
Joined: Thu Nov 19, 2009 3:18 pm Posts: 8
|
Re: ScriptFile errors
I guess I wasn't clear before, I was using a vanilla b23 as well, which crashed.
Regardless, I have no Idea what fixed it, but after reinstalling the game twice in a different named folder, it worked.
Thanks for the help everyone ('specially Duh and 411). And thank you Crazy, got it from the Erfworld comics if you're interested.
|
Mon Nov 23, 2009 12:01 pm |
|
|
|