ive been working on a mod for a little while now
it currently has 6 weapons ( i dropped one coz its a shameless ripoff of the district9mod repulsor )
(the Substance-D revolver btw is uber expensive, it may be useless against dummies, only holds 4 rounds, but it pops human actors and disarms dummies)
...
and two Actors, both basically reskins of the browncoat but massively reskined.
a medium armour trooper who dies quick
and a heavy trooper with chest armour
(the soldiers either side are medium troopers,,, yer they look the same but the light trooper dies quick coz he aint got no armour)
...
now i wanted to ask,
is this enough for a release?... it isnt finished about 50% of what i wanna put in is done
one of the energy launchers is a ripoff of the D9 repulsor. but re-made as a sniper and anti dropship weapon. do i need to omitt this one? (i got rid of it,, )is balancing by price ok?, cause the team are intended as an elite but expensive mercinary force(im balancing by price (just play with the kills 4 gold mod)):Edit,,1 added pics , fixed questions,, just wanna know now if its worth me releasing it, i wasnt originally going too but then i figured i may aswell