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 Roll To Dodge - Blue 
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge
Yup definitely slowed down...


Wed Nov 18, 2009 9:14 pm
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Post Re: Roll To Dodge
JJA79 wrote:
Yup definitely slowed down...

I got home at 7:00 yesterday, after 12 straight hours of school, then I again had something called "school" today. This is the normal schedule, I've never rolled before 3:00.
That said, rolling.


CrazyMLC[5]: Since you know various nuances of Avatarism, I'll assume you've watched the show. Therefore, the cycle is Air, Water, Earth, Fire. You've already learned fire, so the next step is Air! After a quick show of posturing and prancing around to appease the inner ability of controlling air, a sense of lightness comes over you, and large ripples project out from the boat in all directions. A cool breeze blows over the boat, then develops into a light wind, then a heavy wind, then a whipping gale. After it blows for a bit, you take a deep breath, and exhale. Suddenly, the winds just dissipate, and the waters around the boat are dead silent. You have gained Aerokinesis! The presence of this additional control has also convinced the spirits of fire that you can be trusted with full power over fire, and they remove the unconscious barriers placed around your Pyrokinesis! The winds even cool down and restore your burned frontside! This day just gets better and better, now to whip up a firestorm from hell.
Abilities
- Super Pyrokinesis
- Aerokinesis
Inventory:
- M79 Grenade "Lawnchair" (1 HE Round)

wiffles[2]: After Crazy's performance, the Dinghy is a mess. There is stuff everywhere, and you can't find what you need to make a purifier. After locating a piece of PVC piping 5 minutes later, you decide that finding anything in this mess is near impossible, so you put this task on hold for a while.
Abilities
- Eye Beams
Inventory
- PVC Pipe

rjhw1 [4]: I wish you had gotten a 5, SO SO MUCH. You start drying off the shotgun shells, taking care not to start a spark with your Claw Arm. It seems to cut things very easily, and metals spark like an episode of power rangers when you cut them with your Claw Arm. While you carefully dry out the shotgun shells, you are working on the Sniper Rifle in the back of your mind, checking on its progress every few minutes. By the time you finish the AS50, you've dried about half of the shells.

Abilities
- Greater Zombie Control
- Dark Matter Synthesis
- Dark Matter Claw Arm
- Zombification (Increased speed and strength)
Inventory
- Wimpy Facial Hair
- Spas 12
- 17 12 Gauge Shells
- 16 Wet 12 Gauge Shells

Tomaster [4]: You give these bloody wings your best intimidating look, and as if in reply, they shudder. One last time, you try to give yourself hollow wing bones. Grunting from the exertion, you force bones into shape in your wings. One segment at a time, they move into place with a sickening pop that is at the same time disgusting and satisfying. Eventually, you finish, gasping from exertion, but happy. The wings are now light enough to fly with, and aren't useless either.
Inventory:
- TF2 Syringe Gun (66 syringes, filled with random drugs)
- Shark Device
Abilities
Wings

Benpasko [2]: What's that? The sound of someone getting overconfident? Let's fix that.
Bolstered by your success with the Plate Armor, you decide to make Dragon Scalemail, a very wise idea. Unfortunetly, Matilda had no scales, instead she had a thick, leathery, flame resistent skin. You also have very little of it left, definately not enough for even another Plate Armor. If you wan't to do anything else with Sead Dragon Skin, you'll need to either kill another one, or haul Matilda's corpse up from the depths.
Injuries
-Burned Feet (Can't move from this spot)
Inventory
Steel and Dragon Skin Plate Armour
Abilities
- Telekinesis

Foa [2]: You just tried to make a Fedora out of a Cake Delight. What is wrong with you? You manage to somehow form a mishappen Cake Sombraro, which gives you the abilite to do a Mexican Hat Dance to shatter mountains when you use it, but since you have to take the sombraro off to perform the Hat Dance, the point is rather moot. You decide not to use the Silvery Object *COUGH COUGH* on the Sombraro, since you no longer have a hat band.
Inventory
- Cake Sombraro
- 3 Paperclips
- Silver Capsule
Injuries
-Burnt arm (low chance to dodge)


Last edited by TorrentHKU on Thu Nov 19, 2009 1:51 am, edited 2 times in total.



Wed Nov 18, 2009 9:50 pm
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Joined: Mon Dec 22, 2008 11:51 pm
Posts: 138
Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge
Hyperkultra wrote:
JJA79 wrote:
Yup definitely slowed down...

I got home at 7:00 yesterday, after 12 straight hours of school, then I again had something called "school" today. This is the normal schedule, I've never rolled before 3:00.
That said, rolling.

No i meant the others use to be posting like crazy now they are being a lot more organized and posting less.


Wed Nov 18, 2009 10:17 pm
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Post Re: Roll To Dodge
LET'S SHOW HIM!
EVERYONE, POST LIKE CRAZY! DISCUSS THE VARIOUS INANITIES OF THE GAME OR SOMETHING ELSE FRIVOLOUS!


Wed Nov 18, 2009 10:19 pm
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Location: Lookin' forward to mocking people on Jan 1st 2013.
Post Re: Roll To Dodge
Why doesn't someone simply roll to win the game?


Wed Nov 18, 2009 10:39 pm
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DRLGrump
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Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge
Hell yes! I have wings! Alright, now examine that funky looking shark device, and see if it matches up to that other device somehow.


Wed Nov 18, 2009 11:09 pm
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Post Re: Roll To Dodge
Metal Meltdown wrote:
Why doesn't someone simply roll to win the game?

You would need at least a 7 to do that.


Wed Nov 18, 2009 11:11 pm
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge
then get a +1 multiplier maybe? :P i know you can't cus then you can't epicly fail..


Wed Nov 18, 2009 11:13 pm
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Post Re: Roll To Dodge
Metal Meltdown wrote:
Why doesn't someone simply roll to win the game?

Where is the fun in that?
I give Tomaster my lawnchair while looking for some redbull. (the drink)
Flying raven wielding a rocket lawnchair? Hell yes.


Wed Nov 18, 2009 11:13 pm
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Location: Playing a children's card game
Post Re: Roll To Dodge
Nope, Instead I will attempt to rename myself Fancy Junior


Last edited by wiffles on Thu Nov 19, 2009 1:41 am, edited 1 time in total.



Wed Nov 18, 2009 11:55 pm
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Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge
CrazyMLC wrote:
Metal Meltdown wrote:
Why doesn't someone simply roll to win the game?

Where is the fun in that?
I give Tomaster my lawnchair while looking for some redbull. (the drink)
Flying raven wielding a rocket lawnchair? Hell yes.

This pleases me greatly. As a minor action, look around for some additional grenades.

Metal Meltdown wrote:
Why doesn't someone simply roll to win the game?

What's wrong wit choo? This is a game, there'd be no entertainment value if we just won.
HOLY ♥♥♥♥ ♥♥♥♥ DOUBLE POST. MOTHER ♥♥♥♥! WHAT THE ♥♥♥♥ IS WRONG WITH ME?

I helped... -Duh


Thu Nov 19, 2009 12:01 am
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Post Re: Roll To Dodge
Alright, I want to take anything from the dinghy that I can, and move it to the darkmatter boat.


Thu Nov 19, 2009 12:42 am
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Post Re: Roll To Dodge
CrazyMLC wrote:
Metal Meltdown wrote:
Why doesn't someone simply roll to win the game?

Where is the fun in that?
Flying raven wielding a rocket lawnchair? Hell yes.

Couldn't have said any of it better myself.


Thu Nov 19, 2009 1:03 am
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Data Realms Elite
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Post Re: Roll To Dodge
> Throw the damn hat overboard, and board the dinghy to search the fridge. |


Thu Nov 19, 2009 1:27 am
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Post Re: Roll To Dodge
Should have never messed with the balance of trilby, Foa.


Thu Nov 19, 2009 1:30 am
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