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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Slug soldiers
oh ♥♥♥♥, guess who forgot this >< might get something done tomorrow, i got it working sort of nicely but i want to re-order everything. for now, everyone be happy about metal slug style acid guys with bubbling acid.
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Mon Jul 13, 2009 11:49 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Geti wrote: oh crap, guess who forgot this >< might get something done tomorrow, i got it working sort of nicely but i want to re-order everything. for now, everyone be happy about metal slug style acid guys with bubbling acid. Stop forgetting my job request its really dissapointing!
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Mon Jul 13, 2009 8:58 pm |
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Crow
Banned
Joined: Sat Aug 16, 2008 7:17 pm Posts: 282
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Re: Slug soldiers
How did you manage to stick that tank on his back?
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Wed Jul 15, 2009 3:01 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Crow wrote: How did you manage to stick that tank on his back? I'll tell you because I love you're avatar, I've followed the common way insert it like a magazine of the acidulant, so the alternative devices haven't show this tank
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Wed Jul 15, 2009 3:32 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Well, this is a bad moment to show what I got, because nothing can face to that automated brain of TLB, pure masterpiece, but that's what I'm cooking : This guy its also made, with some attack semblances with Methelina's safeguard drone, but I've not used her code ^^
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Mon Nov 16, 2009 12:17 pm |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Slug soldiers
Holy schnikes McWikus! ...speechless! And indeed, we need more combat-mech-sized actors!
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Mon Nov 16, 2009 2:58 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
carriontrooper wrote: ... we need more combat-mech-sized actors! 3 new of them are enough for next release? ^^
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Mon Nov 16, 2009 3:04 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Slug soldiers
For jump, can you maybe give them jetpacks that are powerfull enugh to glide and to jump?
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Mon Nov 16, 2009 4:02 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Lizard wrote: For jump, can you maybe give them jetpacks that are powerfull enugh to glide and to jump? Chainbot never jumps, its clumsy but deadly, that's the point. Clawbot have a invisible anti-gravitational jump, like metal slug game, a bit tricky ^^ Minutes ago I've finished to code the UFO, perhaps a gif for tomorrow.
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Mon Nov 16, 2009 5:00 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Not tomorrow, today : It makes a funny sound like shwooshshwooshshwooshshwoosh and when you try to shoot moving its pretty hard producing a chaos effect... I think LowestFormOfFit gave me that idea, but he doesn't reply to PM so truck off and I don't know even if he still on... well... time to make the gibs...
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Mon Nov 16, 2009 6:42 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Slug soldiers
Can we expect a slug giant?
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Mon Nov 16, 2009 7:35 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Lizard wrote: Can we expect a slug giant? I don't think so... excepting you can provide me a complete sheet about it...Thanks to carriontrooper, yes, probably
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Mon Nov 16, 2009 8:47 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: Slug soldiers
NaXx wrote: Well, this is a bad moment to show what I got, because nothing can face to that automated brain of TLB, pure masterpiece, but that's what I'm cooking : [omg robot] This guy its also made, with some attack semblances with Methelina's safeguard drone, but I've not used her code ^^ Seems a tad terrain raping...
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Tue Nov 17, 2009 8:50 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Slug soldiers
I will get around to this, I promise I just haven't had time for CC in quite a while. Hopefully I can still find those bubble sprites and maybe get something working this weekend, along with using those other sprites for the tank. I haven't forgotten you, I'm just stupidly busy.
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Tue Nov 17, 2009 9:43 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Slug soldiers
Darlos9D @: Don't worry its just a false aspect because those boxes are really easy to blow up, test it if you wish, I tried to don't make a terrain-biter... But consider without lua, and with 500 bullets of heavy machine gun you can do a nice lil-shaft... Geti @: You'll die in a smoking hole... I'll appraise your help when I receive it!! [/rancour] I hope you'll get back soon, your mods are really great ^^
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Tue Nov 17, 2009 10:09 pm |
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