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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
Geti wrote: how do you keep moving it if its in paint? seems like there'd be a lot of reworking, but i suppose that's why it took so long Actually MS Paint has a crude little transparency feature of it's own, you can set the secondary color to be transparent so that helps a ton.
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Thu Nov 12, 2009 4:47 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
i've worked with paint quite a bit, so i know that, but still. i suppose if you were diligent you could use the freeform selection tool thing so you wouldnt have to repixel much.
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Thu Nov 12, 2009 6:07 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
From scratch. Yeah, I know, it's expressionless. I'll get on that.
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Thu Nov 12, 2009 11:25 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Art Dump
The eyebrows seem a bit odd, and the hair needs a little bit more texture, but otherwise really quite good.
Also, that tank is wonderful. Really. Just learn to make the trees the same quality and it'd be ridiculously perfect.
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Thu Nov 12, 2009 12:25 pm |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Re: Art Dump
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Thu Nov 12, 2009 10:36 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Wow! How did you do that?!
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Thu Nov 12, 2009 10:51 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Hahah, you've been burning time in UDK as well I see, bubs I'd do my "D:< CROBOS" dance but i'll just assume its on a simmilar development schedule to every other mod out there.
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Thu Nov 12, 2009 11:24 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Art Dump
quick 5/10 minute sketch I did when I was bored yesterday, don't quite know why I drew myself so small, I'll just say it's a younger version of me
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Fri Nov 13, 2009 4:16 pm |
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weasel
Joined: Wed Sep 16, 2009 6:22 pm Posts: 491 Location: Victoria, BC
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Re: Art Dump
Madmax: didn't even notice the trees until you pointed them out. I was so floored by the tank. Keep up the good work
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Sat Nov 14, 2009 11:50 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
more info on dA
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Sun Nov 15, 2009 2:33 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Art Dump
Geti wrote: [img]ZOMBIE%20CHAMAN[/img] more info on dA I love it so much what kind of past can have a zombie like that?
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Sun Nov 15, 2009 3:59 pm |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
It looks like some sort of cyberpunk Voodoo zombie. Soviet Infantryman I based the gear around what they used in the Chechen war. I didn't use a single damn reference so excuse the sloppiness and inaccurate apparel. I just wanted to see what I could do straight from mind. Also thanks everyone for the very motivating kindness.
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Sun Nov 15, 2009 7:35 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Art Dump
soldier is rubbish and cement mixing guy is rubbish
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Mon Nov 16, 2009 12:10 am |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Art Dump
robolee wrote: [drawing of a thing] soldier is rubbish and cement mixing guy is rubbish and there is a man performing a pelvic thrust next to that truck.
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Mon Nov 16, 2009 2:05 am |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Art Dump
it's called a stretch, trying to add a little realism as if he's been driving for ages, arms may be slightly too far back but other than that it's a perfectly fine pose.
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Mon Nov 16, 2009 11:57 am |
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