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 Art Dump 
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Joined: Sun Apr 22, 2007 8:01 pm
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Post Re: Art Dump
Geti wrote:
how do you keep moving it if its in paint? seems like there'd be a lot of reworking, but i suppose that's why it took so long :P


Actually MS Paint has a crude little transparency feature of it's own, you can set the secondary color to be transparent so that helps a ton.


Thu Nov 12, 2009 4:47 am
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i've worked with paint quite a bit, so i know that, but still. i suppose if you were diligent you could use the freeform selection tool thing so you wouldnt have to repixel much.


Thu Nov 12, 2009 6:07 am
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From scratch.
Yeah, I know, it's expressionless. I'll get on that.


Thu Nov 12, 2009 11:25 am
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Location: That quaint little British colony down south
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The eyebrows seem a bit odd, and the hair needs a little bit more texture, but otherwise really quite good.

Also, that tank is wonderful. Really. Just learn to make the trees the same quality and it'd be ridiculously perfect.


Thu Nov 12, 2009 12:25 pm
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A realtime cloud shader I've been working on in Unreal Engine 3, they move and form and dissipate and stuff. I'm really proud of it just had to show it off somewhere. :)

Image
Image


Thu Nov 12, 2009 10:36 pm
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Wow! How did you do that?!


Thu Nov 12, 2009 10:51 pm
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Hahah, you've been burning time in UDK as well I see, bubs :)
I'd do my "D:< CROBOS" dance but i'll just assume its on a simmilar development schedule to every other mod out there.


Thu Nov 12, 2009 11:24 pm
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quick 5/10 minute sketch I did when I was bored yesterday, don't quite know why I drew myself so small, I'll just say it's a younger version of me


Fri Nov 13, 2009 4:16 pm
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Location: Victoria, BC
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Madmax: didn't even notice the trees until you pointed them out. I was so floored by the tank. Keep up the good work :)


Sat Nov 14, 2009 11:50 am
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more info on dA


Sun Nov 15, 2009 2:33 am
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Geti wrote:
[img]ZOMBIE%20CHAMAN[/img]
more info on dA


I love it so much :)
what kind of past can have a zombie like that?


Sun Nov 15, 2009 3:59 pm
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It looks like some sort of cyberpunk Voodoo zombie. :D

Soviet Infantryman
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I based the gear around what they used in the Chechen war. I didn't use a single damn reference so excuse the sloppiness and inaccurate apparel. I just wanted to see what I could do straight from mind. :???:

Also thanks everyone for the very motivating kindness.


Sun Nov 15, 2009 7:35 pm
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soldier is rubbish and cement mixing guy is rubbish


Mon Nov 16, 2009 12:10 am
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robolee wrote:
[drawing of a thing]
soldier is rubbish and cement mixing guy is rubbish

and there is a man performing a pelvic thrust next to that truck.


Mon Nov 16, 2009 2:05 am
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it's called a stretch, trying to add a little realism as if he's been driving for ages, arms may be slightly too far back but other than that it's a perfectly fine pose.


Mon Nov 16, 2009 11:57 am
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