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mrheadhopper
Joined: Mon Nov 09, 2009 4:24 pm Posts: 45
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) The Cigar Shop scene
It's a map to hang out and chill,someone may make the map it must look like this: ![Image](http://img23.imageshack.us/img23/407/dacigarshoppe.png) after that,if anyone can they should make a cigarrete wep or something. and thats it. add some flat space to mess around tho
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Tue Nov 10, 2009 11:09 pm |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Bongs? Those would require Lua, but they should make for some hilarious outcomes. You should ask Duh for psychedelic effects, he's got them down.
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Tue Nov 10, 2009 11:16 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
I can't really see this as an intelligent idea in any way really. But I'll hold judgement till it gets shot down officially.
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Wed Nov 11, 2009 12:10 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
I am unsure as to exactly what this would be for.
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Wed Nov 11, 2009 12:19 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
I was going to say what Hyperkultra said, but I decided to wait for someone else to say it first. This idea seems somewhat...stupid.
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Wed Nov 11, 2009 12:20 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
bongs? jail for evil people? those wood pad thingies? wah?
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Wed Nov 11, 2009 12:25 am |
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mrheadhopper
Joined: Mon Nov 09, 2009 4:24 pm Posts: 45
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
it's a place to chill without any enemies botherin yo ass it doesn't have any purpose but smokin weed everyday stupid,but anyways fun. make it please ![Smile :)](./images/smilies/anj_smiley.gif) plus those wooden pads are those things most people use as bridges dunno how they called bong is an pipe to smoke and a jail for evil people is a jail for evil people (merged double post -Duh)plus,its a new idea what if people wanna chill and do crap without killing everyone and blowing them up to shreds perhaps 2 test weponry
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Wed Nov 11, 2009 1:38 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
I really doubt anyone will make this.
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Wed Nov 11, 2009 1:50 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
This will not happen.
Turn your spawninterval to something like 9000000.
Stop posting while stoned.
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Wed Nov 11, 2009 2:32 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Well i don't know how we would play this without a massive AI invasion, unless its a mission. Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there?
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Wed Nov 11, 2009 3:59 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
dragonxp wrote: Well i don't know how we would play this without a massive AI invasion, unless its a mission. Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there? That way, we can avoid that thread altogether.
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Wed Nov 11, 2009 4:40 am |
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Levelx
Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Hello mrheadhopper, Made a mission/scene for ya, complete with "Cigs" and "Bongs" ![Wink ;)](./images/smilies/anj_wink.gif)
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Wed Nov 11, 2009 4:49 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Tomaster wrote: dragonxp wrote: Well i don't know how we would play this without a massive AI invasion, unless its a mission. Also you make way to many idea threads, maybe you should post a thread called ideas and post ALL your ideas there? That way, we can avoid that thread altogether. Very true, since im looking for good ideas, that will be like 1 gun, or simple Lua to practice, but you have like 8 links on front page of requests, kinda rediculous. Off topic: Tomaster your new avatar is 1337.
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Wed Nov 11, 2009 4:52 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Thanks man. Anyway, this "scene" of yours seems to not have any bongs or any new objects. This just from looking in the code, I didn't actually play it, but it doesn't seem all that special. Plus, you really shouldn't encourage him ![Razz :P](./images/smilies/anj_inane.gif)
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Wed Nov 11, 2009 4:56 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: The Cigar Shop scene
Hey headhopper, how 'bout you smash all your ideas into one thread so they won't take up as much room?
Dragonxp: I was using that as an avatar awhile ago and no one noticed. >:C
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Wed Nov 11, 2009 7:49 am |
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