Author |
Message |
Captain Kicktar
Joined: Wed Feb 04, 2009 4:07 pm Posts: 380 Location: Galacia
|
Re: Epic CC moments
This is why you should keep children away from those boxes...
|
Mon Oct 26, 2009 8:06 pm |
|
|
whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
|
Re: Epic CC moments
|
Mon Oct 26, 2009 11:28 pm |
|
|
Frohman
Joined: Sun May 24, 2009 4:22 pm Posts: 6
|
Re: Epic CC moments
Kinda getting the hang of getting GIFs... Kinda. Still not as smooth as I would like it to be. (Gif is faster than it is in-game, obviously) Added in more depth and hurty ground flames. Pretty much balanced (very effective against flesh and light actors, moderate to crap against dummies and robots). No lua because in this case (lots of objects) it can cause unneeded lag. Oh, and I added some awesome, quality sound effects from TF2 (yes, I know it sounds like a blowtorch, I edited it to make it sound deeper and more powerful)... I'm assuming I'm allowed to do that? Next thing to do... Fix those damn bouncing fire puffs.
|
Fri Oct 30, 2009 3:12 pm |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: Epic CC moments
LOL 2 PPLS SURVIVED IMMPOSSIBLE! If you ever had played Dum-e mod you know the test railgun rapes the map, leaving almost nothing and wrappings around almost 5 times depending on size, now someone has survived. NOW WHAT that gun is now not the Over Powered anymore.
|
Sat Oct 31, 2009 6:43 am |
|
|
whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
|
Re: Epic CC moments
F'ing photobucket.
|
Sat Oct 31, 2009 7:56 pm |
|
|
hax
Joined: Tue Aug 11, 2009 2:42 am Posts: 321 Location: On an iceberg typing away...
|
Re: Epic CC moments
lol
|
Sun Nov 01, 2009 10:06 pm |
|
|
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
|
Re: Epic CC moments
I've been naughty, I went and modified Base.rte EvidenceEDIT: I don't suppose anyone wants LIGHTS? More evidence of my aberrant behavior.
|
Tue Nov 03, 2009 6:47 am |
|
|
PlusEighteen
Joined: Thu Aug 27, 2009 1:26 am Posts: 67
|
Re: Epic CC moments
I'm sure there's a couple hundred of these already Edit: whoops wrong one
|
Sat Nov 07, 2009 6:49 am |
|
|
matt_g
Joined: Sat Nov 07, 2009 7:56 pm Posts: 1
|
Re: Epic CC moments
My first two gifs: and
|
Sat Nov 07, 2009 8:20 pm |
|
|
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
|
Re: Epic CC moments
Not a Gif this aint. I was Experimenting with the old Midas mod. I think this is a Fine example why the planet has alot of gold.
|
Tue Nov 10, 2009 8:47 pm |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
Re: Epic CC moments
Why bother with a "stay off the lawn" sign or even threatening with a shotgun when we're in the age computers? Heck, apply some physics to the cursor and have yourself a time. Notice the bit of flesh I grabbed at the end! Why, in this day and age, you can even mercilessly slaughter dummies and their carriers without getting your hands at all dirty!
|
Wed Nov 11, 2009 9:48 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Epic CC moments
Last edited by TorrentHKU on Sun Jan 24, 2010 7:21 am, edited 1 time in total.
|
Wed Nov 11, 2009 7:41 pm |
|
|
Captain Kicktar
Joined: Wed Feb 04, 2009 4:07 pm Posts: 380 Location: Galacia
|
Re: Epic CC moments
What!? That guy survived the DSTech turrets!? Down you go!
|
Wed Nov 11, 2009 9:57 pm |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Epic CC moments
Varying skill level, health, gender, faces, bodies, ahhhh. EDIT: and no, its not like Zombies '09.
|
Wed Nov 11, 2009 11:54 pm |
|
|
Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
|
Re: Epic CC moments
Sandra shows us how to be sexy, and how to kill quite a bit of poor clones. They didn't stand a chance.
|
Thu Nov 12, 2009 9:18 pm |
|
|
|