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 Stasis Pod Bunker System [Resolved] 
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Stasis Pod Bunker System [Resolved]
Requesting an object, in a bunker module or pinned, that has a toggling function where a rectangle above or below the object roughly 1.5 times the height & width of a standard clone enters 'stasis'.
All objects within the rectangle have velocity constantly set to zero and all actors in stasis have control and AI disabled.
Possible applications as a safe actor storage, trap and shield system. Stasis can be disabled by destroying the object.
Effects to indicate the range of the stasis would probably be pretty cool also, and a weaponised version wherein a gun fires and object that emits a circular stasis field.

Just thought it was a semi-decent idea, and hence there is neither pressure nor urgency.

EDIT: Cavecricket48 has made it. See it here.


Last edited by 411570N3 on Thu Nov 05, 2009 7:11 am, edited 1 time in total.



Sat Oct 31, 2009 11:49 am
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Stasis Pod Bunker System
If someone makes sprites for this, I'll definitely make it.


Sat Oct 31, 2009 5:18 pm
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Joined: Tue Dec 12, 2006 3:10 pm
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Post Re: Stasis Pod Bunker System
I'ma try whip you some sprites up.

Edit: There we go;
Image
Also includes bunker module sprites for it, and a cool effect glow.


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StatisGenerator.zip [11.97 KiB]
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Sat Oct 31, 2009 6:14 pm
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