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ZevN47
Joined: Fri Mar 13, 2009 2:31 am Posts: 217 Location: Earth... I think
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Re: Strata - A Simple Scene
Seconded... only luaed 1 though
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Wed Oct 28, 2009 3:57 pm |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Strata - A Simple Scene
i think you could throw in a bit more, the surface itself seems to similar, make it more bumpy perhaps? and yes make more maps!
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Thu Oct 29, 2009 7:20 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Strata - A Simple Scene
I only have 2 complaints.
1) it looked like you tried to draw some kind of leaf in the dirt.
2) it's not deep enough. that is to say, i'd have made the image taller, but kept the top of the map the same distance from the ground, IE the bottom of the map further down. there's not enough room for a large underground base. i get maybe 15 bunker modules flipped about and there's no more room.
Other than that, I like it. I like it alot.
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Fri Oct 30, 2009 5:50 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Craetern
Yet another Simple Scene™ by Tomaster! I call this one Craetern, for no reason other than it's what was in my head at the moment. It's a large, smooth hilled map with a massive underground cavern with two tunnels leading into it. However, neither tunnel touches the surface, with one further away from the surface than the other. Perfect for all of your evil cave base needs. As always, criticism is welcome. And so, without further ado, the pics and the click. Attachment:
File comment: Here's one of the tunnels.
ScreenDump005.bmp [ 900.05 KiB | Viewed 9359 times ]
Attachment:
File comment: And here's the file, in .zip form, for anyone who doesn't have winrar for some reason.
Craetern.zip [62.88 KiB]
Downloaded 481 times
Last edited by Tomaster on Mon Nov 02, 2009 10:31 pm, edited 4 times in total.
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Sat Oct 31, 2009 5:37 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Craetern
Keep at it you can make a great amount of standard maps but, would you make bunker modules? i have a feeling you could do a great job.
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Sat Oct 31, 2009 6:47 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Craetern
No, making bunker modules is more for spriting people, unless you add fancy pansy Lua stuff to it.
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Sat Oct 31, 2009 10:35 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Craetern
As much as I would like too, Lizard is right, I suck at actually spriting. I can never get stuff to look good.
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Sat Oct 31, 2009 3:54 pm |
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Marx047
Joined: Tue Oct 20, 2009 9:06 pm Posts: 16
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Re: Craetern
Downloaded; this will be perfect for Death level skirmishes
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Sat Oct 31, 2009 5:21 pm |
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Requisite
Joined: Fri Nov 16, 2007 6:32 pm Posts: 211
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Re: Craetern
Needed something like this, downloaded.
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Mon Nov 02, 2009 8:56 am |
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Levelx
Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
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Re: Craetern
Nice use of TerrainObjects
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Mon Nov 02, 2009 7:24 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Craetern
Tomaster, could you post the terrain of the whole scene, instead of just a small chunk? That way we can actually see what the scene looks like beforehand, instead of having to get the whole thing and root around in the rte.
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Mon Nov 02, 2009 7:54 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Craetern
Hyperkultra wrote: Tomaster, could you post the terrain of the whole scene, instead of just a small chunk? That way we can actually see what the scene looks like beforehand, instead of having to get the whole thing and root around in the rte. Done. It's kinda huge. Oh well.
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Mon Nov 02, 2009 10:32 pm |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Craetern
It looked like a dragon to me
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Tue Nov 03, 2009 12:57 am |
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MiniMacker
Joined: Tue Jun 23, 2009 1:04 pm Posts: 7
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Re: Craetern
Superb! I love maps that has caverns and whatnot already built in! I hope you'll make more.
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Tue Nov 03, 2009 6:01 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: Craetern
Scope0 wrote: It looked like a dragon to me I was thinking dinosaur, but close enough.
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Fri Nov 06, 2009 4:43 pm |
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