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jaybud4
Joined: Tue Oct 24, 2006 10:07 pm Posts: 511 Location: ☼The Infinite World☼
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Borderlands
Let's see... How in the world can I describe this game? Uhm.. I guess it's kinda like Fallout (the original) + Diablo 2 + Team Fortress 2 graphics + Unreal Engine 3 + procedural weapon generationThat's right. Guns are randomly generated. Rocket shotguns, exploding pistols, all kinds of wacky indescribable things. It also has PhysX, though I have no idea how it uses it. Oh, and I can't forget the dozens of references to popular things... Copypasta from Steam: Quote: Lock, Load, & Face the Madness
Get ready for the mind blowing insanity! Play as one of four trigger-happy mercenaries and take out everything that stands in your way!
With its addictive action, frantic first-person shooter combat, massive arsenal of weaponry, RPG elements and four-player co-op, Borderlands is a breakthrough experience that challenges all the conventions of modern shooters. Borderlands places you in the role of a mercenary on the lawless and desolate planet of Pandora, hell-bent on finding a legendary stockpile of powerful alien technology known as The Vault.
Role Playing Shooter (RPS) - combines frantic first-person shooting action with accessible role-playing character progression Co-Op Frenzy - Fly solo in single player or drop in and out with up to 4 Player Co-Op online and offline for a maniacal multiplayer experience Bazillions of Guns - Gun lust fulfilled with rocket-launching shotguns, enemy-torching revolvers, SMGs that fire lightning rounds, and tons more Radical Art Style - New visual style combines traditional rendering techniques with hand-drawn textures to create a unique and eye-catching spin on the First Person genre Intense Vehicular Combat - Get behind the wheel and engage in intense vehicle-to-vehicle combat
System Requirements OS: Windows XP/Vista Processor: 2.4 Ghz or equivalent processor Memory: 1GB System RAM (2GB recommended with Vista) Graphics: 256mb video ram or better (GeForce 8 series or higher/Radeon R8xx series) Hard Drive: 8 GB or more free space Sound: Windows compatible sound card If you own it through Steam, hit me up with a friend invite at jaybud4
Last edited by jaybud4 on Wed Nov 04, 2009 2:38 am, edited 2 times in total.
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Sat Oct 24, 2009 6:39 pm |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Borderlands
You should probably note that your release dates are NA only. It releases on the 30th here in europe for the PC
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Sat Oct 24, 2009 6:48 pm |
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jaybud4
Joined: Tue Oct 24, 2006 10:07 pm Posts: 511 Location: ☼The Infinite World☼
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Re: Borderlands
p3lb0x wrote: You should probably note that your release dates are NA only. It releases on the 30th here in europe for the PC Ah, of course.. I knew that, just didn't think of it while I was writing that.. Thanks for the reminder.
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Sat Oct 24, 2009 6:49 pm |
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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Re: Borderlands
Just watched some videos of it, and it looks pretty awesome. Though those numbers that appear every time you shoot someone make me a bit angry.
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Sat Oct 24, 2009 7:22 pm |
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jaybud4
Joined: Tue Oct 24, 2006 10:07 pm Posts: 511 Location: ☼The Infinite World☼
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Re: Borderlands
Areku wrote: Just watched some videos of it, and it looks pretty awesome. Though those numbers that appear every time you shoot someone make me a bit angry. The damage counts? Well, consider that it IS an RPG. MORPFPSG is more accurate, but...
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Sat Oct 24, 2009 7:32 pm |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Borderlands
Should be picking it up today.
I wish the art style didnt change so much. Either way, im not going to complain and see this game get delayed another 35 years.
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Sat Oct 24, 2009 8:06 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Borderlands
Preordered a four-pack with some buddies on Steam, so come Monday I'll be getting this. We should do a DRL get-together with this sometime.
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Sun Oct 25, 2009 12:22 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Borderlands
PS3 -> TOESOFTHUNDER PLAY WITH ME
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Sun Oct 25, 2009 12:24 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Borderlands
Xbox 360 here. Anybody else getting the 360 version?
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Sun Oct 25, 2009 1:51 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Borderlands
PC all the way. And I just got Red Faction: Guerilla, so I'm tapped for the time being. Get RF:G by the way, I cannot stress enough how awesome tbeing able to smash things as thoroughly as in this is.
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Sun Oct 25, 2009 3:11 am |
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jaybud4
Joined: Tue Oct 24, 2006 10:07 pm Posts: 511 Location: ☼The Infinite World☼
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Re: Borderlands
EDIT: As of right now, current DRL members in my Borderlands Steam group include Lord Tim, Control/Ctrl, TheLastBanana, and myself.
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Sun Oct 25, 2009 3:37 am |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Borderlands
BLaAAAaaagh I've been waiting for this game for so long. Want so bad. This and Rage, which is a bit more serious looking and has some fantastic looking character design. Borderlands also has some pretty spiffy cover art:
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Mon Oct 26, 2009 12:02 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Borderlands
Boom headshot.
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Mon Oct 26, 2009 2:13 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Borderlands
Hyperkultra wrote: Boom headshot. It looks like a post-apocolypse version of Shook's Nukehead. Also, Rage looks like Bioshock Fallout 3 WITH CARS. Procedurally generated guns: Does it pick an ammo type, grip, muzzle, gun type, and a special feature and put it in the Gun Blender? Or what parts are they made of?
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Mon Oct 26, 2009 2:43 am |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Borderlands
There appear to be various 'companies' for the game which each make special sorts of guns, and each has a color (S&S uses yellow for example, also S&S specializes in "this gun deals 50% more damage than normal" type stuff), but aside from that I don't know how the actual parts to the guns work, though I didn't really pay attention to the models. I was too busy numbercrunching on pistols and SMGs to bother looking at the models themselves that often.
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Mon Oct 26, 2009 7:22 am |
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