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 The Obelisk (WIP) 
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: The Obelisk
I think the gist of everything is:
Yay, proof of concept!
Now make something cool with it.


Tue Oct 13, 2009 9:48 pm
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Post Re: The Obelisk
You should expand on and make collapsable bunkers and towers or something
except i don't think that'd work because it'd ♥♥♥♥ up the actor like standing on a rocket on it sides.
then again you can stand on doors so i may be wrong
lolhearts


Tue Oct 13, 2009 10:54 pm
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CrazyMLC wrote:
I think the gist of everything is:
Yay, proof of concept!
Now make something cool with it.


This.


Wed Oct 14, 2009 1:02 am
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CrazyMLC wrote:
I think the gist of everything is:
Yay, proof of concept!
Now make something cool with it.


Oh god, this can only lead to awesomeness.
*gasp* A SET OF PREMADE...THINGS FOR BUILDING DESTRUCTABLE BUILDINGS!!!
Also the badlands bridge everyone keeps talking about. That would also be epic.


Wed Oct 14, 2009 1:33 am
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Also, I would love some of the signs from Guerrilla, the smokestacks, etc. In fact, this should be a Guerrilla mod, with some recreations of various structures from that game.


Wed Oct 14, 2009 2:08 am
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Wait, did zalo edit out the entire post, or are you just using mod colors?
Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground?


Wed Oct 14, 2009 2:26 am
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Point.blank wrote:
Wait, did zalo edit out the entire post, or are you just using mod colors?
Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground?


Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday.


Wed Oct 14, 2009 2:27 am
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Post Re: The Obelisk
Benpasko wrote:
Point.blank wrote:
Wait, did zalo edit out the entire post, or are you just using mod colors?
Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground?


Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday.

By WJ, but don't go crazy and make you text rainbow colored, like he did in his two posts.

Damn it was deleted moved to the junk forum, now to find the guy who sigged the post.
Oh, and here is the link, and thread name: A Note To All


Wed Oct 14, 2009 2:45 am
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Foa wrote:
Benpasko wrote:
Point.blank wrote:
Wait, did zalo edit out the entire post, or are you just using mod colors?
Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground?


Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday.

By WJ, but don't go crazy and make you text rainbow colored, like he did in his two posts.

Damn it was deleted moved to the junk forum, now to find the guy who sigged the post.
Oh, and here is the link, and thread name: A Note To All

Yeah, I intend to stick to green. Also, on the topic of this, I would love a lua'd nano rifle, to use on these buildings. I went and got a pic, in case you aren't familiar with it.


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Wed Oct 14, 2009 3:27 am
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Benpasko wrote:
Yeah, I intend to stick to green. Also, on the topic of this, I would love a lua'd nano rifle, to use on these buildings. I went and got a pic, in case you aren't familiar with it.


As far as I know, BlackNecro already did a nano rifle, unless he never posted it. But I don't aim to make a full on Red Faction mod because.. well the weapons aren't that special (except for the nano rifle)


Wed Oct 14, 2009 5:12 am
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Post Re: The Obelisk
what the heck is that thing?


Last edited by Labrat>BEN on Wed Nov 11, 2009 3:13 am, edited 1 time in total.



Thu Oct 15, 2009 1:59 am
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Post Re: The Obelisk
Tis a gun that causes things to, for lack of a better term, melt.


Thu Oct 15, 2009 2:18 am
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Labrat>BEN wrote:
what the heck is that thing.......??>...... im a noob :razz:

It's a rifle that utilizes the nano forge, a device that creates nanites. These nanites then procede to eat away anything that they make contact with.
Here's a video of it in action, taking down the badlands bridge people are mentioning.
http://www.youtube.com/watch?v=7GOZjjO4pcA


Thu Oct 15, 2009 2:28 am
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Post Re: The Obelisk
The only good that could come from a Red Faction mod is a mass based hammer, an actor that looks like a fireman, melty guns, and a rediculous heat seaking assualt rifle. Although the hammer and the shotgun with the bayonet(spelling) might be fun for a bit.

About the actual mod.
I love everything deathbringer I'm a little curious to see what your next move is after releasing something like this *cough* trees *cough, cough*open buildings*cough* maybe a big bridge and zombie barricades*COUGH*.


Thu Oct 15, 2009 5:33 am
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Post Re: The Obelisk
oooooh real destructible environments! this is an insta DL, will give opinion after testing :D


Thu Oct 15, 2009 6:09 am
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