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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: The Obelisk
I think the gist of everything is: Yay, proof of concept! Now make something cool with it.
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Tue Oct 13, 2009 9:48 pm |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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Re: The Obelisk
You should expand on and make collapsable bunkers and towers or something except i don't think that'd work because it'd ♥♥♥♥ up the actor like standing on a rocket on it sides. then again you can stand on doors so i may be wrong lolhearts
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Tue Oct 13, 2009 10:54 pm |
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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
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Re: The Obelisk
CrazyMLC wrote: I think the gist of everything is: Yay, proof of concept! Now make something cool with it. This.
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Wed Oct 14, 2009 1:02 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: The Obelisk
CrazyMLC wrote: I think the gist of everything is: Yay, proof of concept! Now make something cool with it. Oh god, this can only lead to awesomeness. *gasp* A SET OF PREMADE...THINGS FOR BUILDING DESTRUCTABLE BUILDINGS!!! Also the badlands bridge everyone keeps talking about. That would also be epic.
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Wed Oct 14, 2009 1:33 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: The Obelisk
Also, I would love some of the signs from Guerrilla, the smokestacks, etc. In fact, this should be a Guerrilla mod, with some recreations of various structures from that game.
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Wed Oct 14, 2009 2:08 am |
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Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
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Re: The Obelisk
Wait, did zalo edit out the entire post, or are you just using mod colors? Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground?
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Wed Oct 14, 2009 2:26 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: The Obelisk
Point.blank wrote: Wait, did zalo edit out the entire post, or are you just using mod colors? Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground? Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday.
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Wed Oct 14, 2009 2:27 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: The Obelisk
Benpasko wrote: Point.blank wrote: Wait, did zalo edit out the entire post, or are you just using mod colors? Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground? Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday. By WJ, but don't go crazy and make you text rainbow colored, like he did in his two posts.Damn it was deleted moved to the junk forum, now to find the guy who sigged the post. Oh, and here is the link, and thread name: A Note To All
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Wed Oct 14, 2009 2:45 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: The Obelisk
Foa wrote: Benpasko wrote: Point.blank wrote: Wait, did zalo edit out the entire post, or are you just using mod colors? Oh yeah, always wanted to have a giant stone slab fall on my enemies to kill them, and now we are one-step closer to making buildings. Any chance of having enter-able ones, where if you break some key points (probably structural pillars with a high gibwoundlimit) , the entire building (and everyone in it) comes crashing to the ground? Mod colors? I'm not a mod, I just like colors. I was told this was legal like, yesterday. By WJ, but don't go crazy and make you text rainbow colored, like he did in his two posts.Damn it was deleted moved to the junk forum, now to find the guy who sigged the post. Oh, and here is the link, and thread name: A Note To All Yeah, I intend to stick to green. Also, on the topic of this, I would love a lua'd nano rifle, to use on these buildings. I went and got a pic, in case you aren't familiar with it.
Attachments:
944786_20090311_screen006.jpg [ 101 KiB | Viewed 5299 times ]
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Wed Oct 14, 2009 3:27 am |
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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
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Re: The Obelisk
Benpasko wrote: Yeah, I intend to stick to green. Also, on the topic of this, I would love a lua'd nano rifle, to use on these buildings. I went and got a pic, in case you aren't familiar with it. As far as I know, BlackNecro already did a nano rifle, unless he never posted it. But I don't aim to make a full on Red Faction mod because.. well the weapons aren't that special (except for the nano rifle)
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Wed Oct 14, 2009 5:12 am |
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Labrat>BEN
Joined: Tue Oct 13, 2009 3:28 am Posts: 37
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Re: The Obelisk
what the heck is that thing?
Last edited by Labrat>BEN on Wed Nov 11, 2009 3:13 am, edited 1 time in total.
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Thu Oct 15, 2009 1:59 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: The Obelisk
Tis a gun that causes things to, for lack of a better term, melt.
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Thu Oct 15, 2009 2:18 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: The Obelisk
Labrat>BEN wrote: what the heck is that thing.......??>...... im a noob It's a rifle that utilizes the nano forge, a device that creates nanites. These nanites then procede to eat away anything that they make contact with. Here's a video of it in action, taking down the badlands bridge people are mentioning. http://www.youtube.com/watch?v=7GOZjjO4pcA
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Thu Oct 15, 2009 2:28 am |
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zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
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Re: The Obelisk
The only good that could come from a Red Faction mod is a mass based hammer, an actor that looks like a fireman, melty guns, and a rediculous heat seaking assualt rifle. Although the hammer and the shotgun with the bayonet(spelling) might be fun for a bit.
About the actual mod. I love everything deathbringer I'm a little curious to see what your next move is after releasing something like this *cough* trees *cough, cough*open buildings*cough* maybe a big bridge and zombie barricades*COUGH*.
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Thu Oct 15, 2009 5:33 am |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: The Obelisk
oooooh real destructible environments! this is an insta DL, will give opinion after testing
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Thu Oct 15, 2009 6:09 am |
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