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 Mod Hype Thread 
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Post Re: Mod Hype Thread
They would look less creepy with robotic faces.


Wed Oct 07, 2009 12:45 pm
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Post Re: Mod Hype Thread
Yeah, definitely agree about the shading. Will do that. Hard with the face though - such a big thing and I really have no idea what to do like, behind the cheek.


Duh102 wrote:
Rawtoast wrote:
WELL SHUCKS.

Congrats, you have officially won my "modder who most creeps me out" award for this year. Seriously, why all the godforsaken cyborg monstrosities?


Could you sprite that trophy for me?

Duh102 wrote:
Rawtoast wrote:
WELL SHUCKS.

Seriously, why all the godforsaken cyborg monstrosities?


Because I didn't want to make another ♥♥♥♥ space marine?


Wed Oct 07, 2009 5:51 pm
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Post Re: Mod Hype Thread
Creepy mods are good. Like creepypasta' but much better.


Wed Oct 07, 2009 7:08 pm
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Post Re: Mod Hype Thread
My upcoming mod is so hardcore, I have to code it in a metal gear solid font.


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newmod.bmp
newmod.bmp [ 1.63 MiB | Viewed 4030 times ]
Thu Oct 08, 2009 12:23 am
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Post Re: Mod Hype Thread
Benpasko wrote:
My upcoming mod is so hardcore, I have to code it in a metal gear solid font.
IMG SNIPPED

Any screenshots?
I see that MGS font does not have a sign for "=." :-o


Sat Oct 10, 2009 2:14 am
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Post Re: Mod Hype Thread
Jon wrote:
Benpasko wrote:
My upcoming mod is so hardcore, I have to code it in a metal gear solid font.
IMG SNIPPED

Any screenshots?
I see that MGS font does not have a sign for "=." :-o


I know, it was just a silly little joke. The mod is out now, the thread is in mod releases, Blaze.


Sat Oct 10, 2009 5:13 am
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Post Re: Mod Hype Thread
Nice. So going to hand in all midterm assignments in that font.


Now that I'm back from my little vacation, thought I'd post this thing I made this morning:
Image
It's a dropship, if you couldn't tell. Works pretty well - just need to finish the doors, gibs, sounds, and figure out a way to get the engine underneath things.


Mon Oct 12, 2009 5:26 pm
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Post Re: Mod Hype Thread
O_O
>_<
O_O


Mon Oct 12, 2009 6:14 pm
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Post Re: Mod Hype Thread
Science done it again.

What has science done?!?!?!


Mon Oct 12, 2009 6:20 pm
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Post Re: Mod Hype Thread
Hyperkultra wrote:
O_O
>_<
O_O

My exact reaction.
The Decaying Soldat wrote:
Science done it again.

What has science done?!?!?!

Created... a ship with Obi-Wan Kenobi's face on each side... apparently. Toast, I do believe you should write for the Twilight Zone... or at least The Outer Limits. Also, this mod would certainly belong in the MC5, had it not been started before the contest.


Mon Oct 12, 2009 6:40 pm
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Post Re: Mod Hype Thread
You know, I actually have no idea whose face that is. I don't think it's Obi-Wan's, but eh, who knows.

I actually started this mod about 10:20 today. I don't think it's quite relevant to the contest, though. Besides, other than perhaps the visual style, there's nothing too original about it.

In any case, if anyone would like to try it, see below. I can't figure out for the life of me how to Add[an]Exit which is vertical horizontal, though. I keep looking at my script and rockets', but see no practical differences.

Image

Image


Attachments:
Face Drop.rte.zip [639.54 KiB]
Downloaded 227 times


Last edited by Rawtoast on Mon Oct 12, 2009 8:11 pm, edited 1 time in total.

Mon Oct 12, 2009 7:49 pm
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Post Re: Mod Hype Thread
*twitch*
That is the most absurdly retarded things I have ever seen come out of this forum.


Mon Oct 12, 2009 7:56 pm
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Err... you mean horizontal exits, right? There was a line which indicated the exit direction. You're better off copying the rocket code directly and then adjusting that anyway.


Mon Oct 12, 2009 7:58 pm
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Post Re: Mod Hype Thread
Hyperkultra wrote:
*twitch*
That is the most absurdly retarded things I have ever seen come out of this forum.


Explain:
Image


Metal Meltdown wrote:
Err... you mean horizontal exits, right? There was a line which indicated the exit direction. You're better off copying the rocket code directly and then adjusting that anyway.


Oops, yeah - horizontal.
And sure, was afraid I'd have to do that. But then nothing is learned!
Gonna keep tweeking.


Mon Oct 12, 2009 8:10 pm
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Post Re: Mod Hype Thread
Code:
   AddExit = Exit
      Offset = Vector
         X = 0
         Y = 0
      Velocity = Vector
         X = 0
         Y = 0

To make it horizontal, you have to mess around with X and Y in velocity.


Mon Oct 12, 2009 8:16 pm
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