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 UniTec (1.0.0 - CC1.0) - DISCONTINUED 
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Joined: Sat Oct 20, 2007 11:17 pm
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Post Re: UniTec (B23_1.2.3)
10050 wrote:
Question I'd also like to ask while this zombie of a thread is still shuffling around. Is there a way to get the generic unarmed actors back? I don't like the presets alot.


Do you have the old unitec file? If this forum allows me to actually send a file this time, I may be able to give you the old.rte. You could also try to just go through every soldier and disarm him in the .ini.


Thu Oct 08, 2009 9:35 pm
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Joined: Tue Apr 01, 2008 4:49 pm
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Location: The Netherlands
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Post Re: UniTec (B23_1.2.3)
@1nfernal: The AI can't use spinning up weapons whatsoever. If this gets fixed in B24 then it'll automatically be fixed for the weapons in this mod.

@10050: Just open the presets.ini file and remove all the weaponlines.
I'll include a separate .ini file in a next version. :)


Fri Oct 09, 2009 3:05 pm
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Joined: Sat Nov 03, 2007 7:58 pm
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Location: Izmir, Turkey .
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Post Re: UniTec (B23_1.2.3)
any news about the new version?


Fri Oct 09, 2009 9:33 pm
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Post Re: UniTec (B23_1.2.3)
t3h_n00b wrote:
any news about the new version?


oh yeah :twisted: MWOJOJOJOJO!! it will be released... later...


Sat Oct 10, 2009 1:20 am
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Post Re: UniTec (B23_1.2.3)
oh! thanks for being that clear. I appreciate it.


Sat Oct 10, 2009 8:35 am
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Joined: Mon Feb 02, 2009 9:18 pm
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Post Re: UniTec (B23_1.2.3)
You're wellcome, secret war projects are secret by some reason.

Expect heavy things. :0


Sat Oct 10, 2009 2:18 pm
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: UniTec (B23_1.2.3)
t3h_n00b wrote:
oh! thanks for being that clear. I appreciate it.
He's telling you to wait.
Also, be patient. As long as the author hasn't forgotten the mod, drawing attention to it isn't really going to accomplish anything useful beyond pressuring said author; which in itself tends to be mainly useful only for those that wish to make the author give up.


Sat Oct 10, 2009 2:26 pm
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Post Re: UniTec (B23_1.2.3)
no, no, I am not trying to offend anyone. just curious.


Mon Oct 12, 2009 7:21 pm
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Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
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Post Re: UniTec (B23_1.2.3)
This mod just rocks. I say this is the best mod ever created. Everytime i launch CC, this mod is on.

Pics, me killing green clones with UniTech soldiers:

Attachment:
File comment: My bunker part 1
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Attachment:
File comment: My bunker part 2
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ScreenDump001.bmp [ 900.05 KiB | Viewed 4886 times ]


Attachment:
File comment: My bunker part 3
ScreenDump002.bmp
ScreenDump002.bmp [ 900.05 KiB | Viewed 4886 times ]


Wed Oct 14, 2009 11:07 am
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Joined: Thu Dec 31, 2009 9:31 am
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Post Re: UniTec (B23_1.2.3)
I'm having an issue where if the activities (standard & standard+) are on, it sends AAL units after my base. Is that a bug or am I missing somthing?


Sat Jan 02, 2010 12:23 am
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Joined: Fri May 08, 2009 1:39 am
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Post Re: UniTec (B23_1.2.3)
1) stop the necro man
2) youve enabled AAL activities, and since aal starts with A, it comes before Unitec, which starts with U

EDIT: sorry if I sounded sharp, didnt mean to


Last edited by wiffles on Sat Jan 02, 2010 1:31 am, edited 1 time in total.



Sat Jan 02, 2010 12:28 am
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Joined: Sat May 02, 2009 4:52 am
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Post Re: UniTec (B23_1.2.3)
1) scottsman only joined yesterday, so cut him/her/it some slack.
2) Make sure you disabled all other activities as well, including skirmishactivities.ini. This means going into every .rte, and commenting the .rte's activities, if it has any. If you try to start a skirmish without an activities.ini, CC will crash.

Welcome to the forums. It is suggested you read the forum rules and watch for a while to find out how stuff works.


Sat Jan 02, 2010 12:58 am
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Post Re: UniTec (B23_1.2.3)
1) Thanks for the help guys
2) What is "necro"?


Mon Jan 04, 2010 1:30 am
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Post Re: UniTec (B23_1.2.3)
it means when you post a reply to a topic that hasn't been touched for a long time. Also what ben said too


Last edited by wiffles on Mon Jan 04, 2010 2:33 am, edited 1 time in total.



Mon Jan 04, 2010 2:22 am
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Post Re: UniTec (B23_1.2.3)
wiffles wrote:
it means when you post a reply to a topic that hasn't been touched for a long time.


No, silly, it's raising the dead through magic. He means that by posting in this topic, you brought the corpses of a thousand dead nazis reanimate and come after his family.


Mon Jan 04, 2010 2:30 am
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