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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Graphicsgale.
The head seems plain, but otherwise, it looks menacing. Make it breath fire. EDIT: I almost double posted, but I got ninja'd by myself.
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Mon Oct 05, 2009 12:56 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Graphicsgale.
So...give it a flamer type weapon? I have the perfect sprite for that >:D
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Mon Oct 05, 2009 12:58 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Graphicsgale.
No, make fire come out of its mask. Like Panzor the Invincible when you knock off his face.
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Mon Oct 05, 2009 1:00 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Graphicsgale.
Oh, make his wounds shoot fire? I get it now. Or did you mean like, a special buttonpress thing, like the melee for darkstorm?
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Mon Oct 05, 2009 1:05 am |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Graphicsgale.
Or you could make it actually breathe damage-dealing fire by changing it into a crabturret and making the head the gun. I've been really into that recently.
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Mon Oct 05, 2009 1:06 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Graphicsgale.
Maybe I'll make a seperate crab actor, but I don't know how I would go about fire shooting from his face, I don't know ANY Lua.
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Mon Oct 05, 2009 1:15 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Graphicsgale.
I don't think it would take Lua. If it was just a gun that made fire shoot from his face, that would be awesome as well.
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Mon Oct 05, 2009 3:07 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Graphicsgale.
Oh, so just make an invisible, unbuyable flamethrower, and have the fire originate from his face?
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Mon Oct 05, 2009 3:32 am |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Graphicsgale.
Start with a crab turret template. Go into the "gun" ini and replace everything that looks relevant to making bullets happen with everything that looks relevant to making fire happen in the Coalition flame thrower ini. Then replace the gun's sprite with your robot head sprite. Re-sprite the rest of the crab, fix the offsets, and presto: fire breathing robot.
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Mon Oct 05, 2009 3:41 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Graphicsgale.
I don't 'do' these so-called "offsets"
(insert teaser pic of flamethrower)
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Mon Oct 05, 2009 3:43 am |
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