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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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 Re: EAF - 9/29/09
Wow Soldat... I love it. I might actually changed the Brain bot to that.
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Sun Sep 27, 2009 4:09 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: EAF - 9/29/09
Yeah, seriously, how many modders here have the services of their own personal concept artists?
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Sun Sep 27, 2009 4:15 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: EAF - 9/29/09
Seriously, the one that that always kills me are the female head sprites I see -> So I edited one of the heads into my style: Attachment:
HeadA.bmp [1.44 KiB]
Not downloaded yet
 Though the basic jetpack strengths on the soldiers are horrible, needs more power, enough to actually jump over that rock that divides you and the zombies...
Last edited by DSMK2 on Sun Sep 27, 2009 4:51 pm, edited 1 time in total.
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Sun Sep 27, 2009 4:49 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: EAF - 9/29/09
Ears are too big on that one, DSMK.
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Sun Sep 27, 2009 4:50 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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 Re: EAF - 9/29/09
DSMK2 wrote: Seriously, the one that that always kills me are the female head sprites I see I think this mod has the better looking female faces around already. At least the hair styles look good. You new head is definitely an overall improvement. I like the big ears. However the eyes looks strange without the visor. Looks kinda square and blank.
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Sun Sep 27, 2009 4:54 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: EAF - 9/29/09
The Decaying Soldat wrote: DSMK2 wrote: Seriously, the one that that always kills me are the female head sprites I see I think this mod has the better looking female faces around already. At least the hair styles look good. You new head is definitely an overall improvement. I like the big ears. However the eyes looks strange without the visor. Looks kinda square and blank. Got a quick fix? Detail representation with sprites on a small scale is hard. Short ear version: Attachment:
HeadA.bmp [1.44 KiB]
Not downloaded yet
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Sun Sep 27, 2009 4:59 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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 Re: EAF - 9/29/09
I still don't get how the eyes look. Is the white part the pupil or the black like near the center of the face the pupil?
Looks kinda 'anime' when I use the white part as the pupils.
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Sun Sep 27, 2009 5:04 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: EAF - 9/29/09
The Decaying Soldat wrote: I still don't get how the eyes look. Is the white part the pupil or the black like near the center of the face the pupil?
Looks kinda 'anime' when I use the white part as the pupils. Which is basically what I'm going for: 
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Sun Sep 27, 2009 5:12 pm |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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 Re: EAF - 9/27/09
Go Go gadget update!
Made the arms and legs less bland.
Projectiles no longer arc.
Jetpacks now jet.
And changed the Head on the Brain bot.(I'm not happy with the hair color, any suggestions?)
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Sun Sep 27, 2009 5:13 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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 Re: EAF - 9/27/09
New jetpacks work much better. The brainbot is not what I have it mind though, face looks strange.
Oh, DSMK2, think you can add whiskers to those tiny pixellated faces? Just curious if it's possible.
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Sun Sep 27, 2009 6:15 pm |
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DSMK2
Joined: Fri Dec 28, 2007 4:19 am Posts: 1119
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 Re: EAF - 9/27/09
The Decaying Soldat wrote: New jetpacks work much better. The brainbot is not what I have it mind though, face looks strange.
Oh, DSMK2, think you can add whiskers to those tiny pixellated faces? Just curious if it's possible. Nope, the whiskers blend in too much with the hair, and its hard to "fit" it so that it doesn't merge with the other parts of the face. If you want, want me to edit the other heads?
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Sun Sep 27, 2009 6:30 pm |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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 Re: EAF - 9/27/09
Now it's becoming a furry mod. Leave the vertically-slit pupils and whiskers out, please, will ya?
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Sun Sep 27, 2009 6:31 pm |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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 Re: EAF - 9/27/09
Minor update... Changed the Brain Bot head abit.
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Sun Sep 27, 2009 6:41 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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 Re: EAF - 9/27/09
A man after my own heart.
The sprites are top-notch, the effect are beautiful, the guns and actors are balanced. I love the effects, so pretty. Though I would like higher gib limits on some of the actors, shotguns rape these actors (not in a good way). The rocket launcher cannon thing is balanced for campaign and stuff but a bit cheap for multiplayer though.
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Sun Sep 27, 2009 8:45 pm |
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Allen
Joined: Wed Apr 30, 2008 10:10 am Posts: 214 Location: Seattle, WA
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 Re: EAF - 9/27/09
re: Furry mod
I know you probably aren't ashamed, but i am ashamed for you.
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Mon Sep 28, 2009 1:03 am |
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