Grif wrote:
Hmm. Considering a GetTerrMatter check to telefrag your actors.
Worth it?
I want to telefrag other actors first, but that's cool too.
However, I've noticed that the actual teleport location lags behind the aiming dot pretty considerably.
This makes teleporting to an exact location less likely. At least for me.
I've thought about alternate methods to get around this, and one in particular struck me as a good idea; giving the actor a sharpaim-like aiming method, so that you can extend and retract the pointer at will. However, I know that guns with massive range tend to act really weird when aiming at something nearby, so this may in fact not work.
Just a thought.