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 Hueg Pack o' Mods *Final update!??!* 
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
What on earth is that? :0


Tue Sep 15, 2009 5:57 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
A tuba? Whatever it is it looks awesome.


Tue Sep 15, 2009 6:26 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Shook wrote:
TAP-MAN


Hmm...

A special massive tap that provides endless stream of lava/acid?
Very cool and useful idea btw if its that. Having an actor defending a base with that dropping [whatever] on the invading forces straight down is pretty handy.

Also, that fireball's actors to skeletons effect is very well done.
I'd love to see that on a nuke or maybe some fiery bomb?


Tue Sep 15, 2009 6:34 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Image

The truth is revealed...

Thanks, by the way. And i like the idea of an incinerating bomb. ;)


Tue Sep 15, 2009 6:42 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Awesome, so you can aim it down or something?
Edit: wait I see what you did there... My bad.


Last edited by Roon3 on Tue Sep 15, 2009 7:23 pm, edited 1 time in total.



Tue Sep 15, 2009 6:50 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Its just an updated sprite for the fireball gun/cannon. And it looks amusing too. :D
Although at first glance the last thing I would have thought is that its supposed to launch massive fireballs.


Tue Sep 15, 2009 7:16 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
numgun wrote:
Its just an updated sprite for the fireball gun/cannon. And it looks amusing too. :D

That's not the only thing I see.....

Are those: BURNED DOWN PEOPLE?

Nice one there shook, been following this for quite a while now and this stuff keeps getting better.


Tue Sep 15, 2009 7:40 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
What was that on the tuba, an FFFFFFFFFFFFF sharp?


Tue Sep 15, 2009 8:31 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Shook, that is so amazing. Keep up the great work.


Tue Sep 15, 2009 9:47 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
This was really usefull!!!

Also i love the plasma bomb!
I have no suggestions !!! This is perfect!
-Stay Awesome


Tue Sep 15, 2009 10:26 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Lol. Love how they turn into skeletons. But, although it makes sense for clones, what about the robots; any way to make them turn into something like charred versions of their sprites as opposed to skellies? (I guess that's still being churned out if it'll be a feature, though)

PS: 1-800-BETA-NOW


Wed Sep 16, 2009 12:11 am
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
kronos10 wrote:
This is perfect!



This is a fun mod, yes. But never, ever, say a mod is perfect.


Wed Sep 16, 2009 12:19 am
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
YAY ITS BACK and yay my favorite actor has been made reflectable... however I think the new sprite is nasty compared to the old one... but thats me and my own opinion

THE REFLECTOR ACTOR GIVES ME LULZ!!! and yes I did intend to sound like a texting freak then... did it work or did I just lose the last shred of dignity I have?... oh well who cares ... just take 2 reflector robots and the Fat Man from the Fallout mod and have one relector robot fire it at the other from like 10ft away (on a flat surface)... instant DEATHPONG... its funny

I can't get the MOTHER !*&!$!@*!!! gif video to load so I gave up... I have the vid I just can't upload it CAN SOMEONE PLEASE explain how to upload a gif (pm or url to the topic)


Wed Sep 16, 2009 3:36 am
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
@numgun: I know, right? Can't hurt to catch your co-player by surprise. ;)

@maart3n: I'm glad you like it.

@Hyperkultra: More like, FFFFFFFFFFFFFFWOOSH hot. ;o

@Mind: Thanks, will do. o7

@kronos10: Perfect? Haha, hardly, but thanks.

@Raggie: Nah, that'd be too much "IF THIS ACTOR IS CALLED ROBOT THEN DON'T SKELETON" work. And besides, i'd have to do it with all other mods in mind if the illusion is to be perfect. Instead, i'll just settle for the explanation that the fireball is so hot, that even robots are roasted into a smokey human skeleton. :U

@ZevN47: Aye, it's quite awesome when that happens. :D

Anyhoo, there has been a bit of progress on the tuba Sun Cannon, but the thing i've devoted most time to recently would be the Speed Blaster. Cheesy name, but it suits it. The faster the shot travels, the bigger the shot becomes (to a certain point), and the bigger the boom it produces. :U

I totally need to do that incinerating bomb too.


Wed Sep 16, 2009 7:42 pm
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Post Re: My huge pack of mods, which is back. *Update: Sep. 6th '09*
Mwahahaha Sun Tuba. Shook, I dare you to rename the Sun Cannon to the Sun Tuba. You know you want to. Do it. For the fans. And the lulz. :lol:


Wed Sep 16, 2009 8:05 pm
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