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Playstation 3 port for internets
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Orange
Joined: Thu Sep 10, 2009 4:06 am Posts: 7
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Re: Playstation 3 port for internets
But on the plus side, a console does not have to deal with windows nomming up delicious RAM. CC would be nice on the PS3 and all, but the thing that bothers me is that it wouldn't allow for much custom content... or would it?
iirc, littlebigplanet has only 4mb of storage space. And then there's the issue console makers being afraid of m4d exploitz
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Fri Sep 11, 2009 3:08 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Playstation 3 port for internets
Spoilers: the xbox 360 runs windows vista There's still overhead, because it's not a dedicated computing machine. The simple fact that consoles run more than one game guarantees overhead.
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Fri Sep 11, 2009 3:17 pm |
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The Waffles
Joined: Sat Oct 03, 2009 8:11 am Posts: 5
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Re: Playstation 3 port for internets
As much as I'd love to play this game on a wide screen HD tv with online multiplayer, the game just doesn't have the manpower behind it to be capable of such amazing feats.
Besides, theres OTHER things I'd rather have in CC then it on a PS3.
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Wed Oct 14, 2009 3:55 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Playstation 3 port for internets
PS3 has puny CPUs. But it has 8 or seven of them.
CC doesn't have multi-threading.
There ya go.
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Wed Oct 14, 2009 4:03 am |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: Playstation 3 port for internets
I believe this thread is done.
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Wed Oct 14, 2009 11:19 am |
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