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FlipingShells
Joined: Sat Sep 05, 2009 6:16 am Posts: 9
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Abort on load
When I open cortex command, it comes up with the error shown on the attached picture, I already tried uninstalling/reinstalling three times but it still comes up. I have been playing CC for a while, and it just randomly came up...
Attachments:
File comment: This is the error
error.png [ 7.89 KiB | Viewed 3590 times ]
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Sat Sep 05, 2009 6:23 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Abort on load
your settings.ini is ♥♥♥♥ up. post the line that is broken.
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Sat Sep 05, 2009 11:09 am |
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FlipingShells
Joined: Sat Sep 05, 2009 6:16 am Posts: 9
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Re: Abort on load
I dont know what line is wrong, so here is what my Settings.ini file has in it: Code: Settings ResolutionX = 640 ResolutionY = 480 TrueColorMode = 1 PaletteFile = ContentFile FilePath = Base.rte/palette.bmp Fullscreen = 0 NxWindowed = 2 PostProcessing = 1 PostPixelGlow = 1 PixelsPerMeter = 20 PlayIntro = 1 ConsoleScreenRatio = 0.4 DeltaTime = 0.0166667 RealToSimCap = 0.075 HSplitScreen = 0 VSplitScreen = 0 DefaultActivityType = GAScripted DefaultActivityName = Zombie Cave MaxUnheldItems = 25 EnableParticleSettling = 1 EnableMOSubtraction = 1 SoundVolume = 41 MusicVolume = 100
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Sat Sep 05, 2009 11:14 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Abort on load
Missing lots of stuff. Reinstall and begin making backups of settings.ini whenever you make a change to it.
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Sat Sep 05, 2009 11:17 am |
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FlipingShells
Joined: Sat Sep 05, 2009 6:16 am Posts: 9
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Re: Abort on load
I already tried reinstalling it though, twice from my original setup file, and once after I redownloaded it, so I dont think it will help... I will retry though.. Will edit with what happens.
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Sat Sep 05, 2009 11:21 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Abort on load
Install somewhere else.
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Sat Sep 05, 2009 11:24 am |
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FlipingShells
Joined: Sat Sep 05, 2009 6:16 am Posts: 9
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Re: Abort on load
Thanks so much, it works perfectly now!
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Sat Sep 05, 2009 11:49 am |
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Helmaroc
Joined: Mon Sep 07, 2009 12:44 am Posts: 3
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Re: Abort on load
I get a similar problem.
Abortion in file .\System\ContentFile.cpp, line 508, because:
Failed to load datafile object with following path and name:
Base.rte/GUIS/Sounds/MenuEnter.wav
The last frame has been dumped to 'abortscreen.bmp'
That's the error I get. I'm pretty sure it's because my computer lacks a sound card. Is there any way I could delete or edit code so that the game doesn't have to load sounds?
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Mon Sep 07, 2009 12:47 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Abort on load
Try again later or try again after a restart. That works a lot of the time. Also, does your computer have speakers of any sort?
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Mon Sep 07, 2009 7:51 am |
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Helmaroc
Joined: Mon Sep 07, 2009 12:44 am Posts: 3
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Re: Abort on load
That doesn't help. And no, it doesn't.
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Mon Sep 07, 2009 8:28 pm |
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Devour
Joined: Sat Sep 05, 2009 11:51 pm Posts: 7
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Re: Abort on load
I'm getting a problem similar to these guys' too. But since this is here I don't want to make another thread. This is the problem I get:
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Mon Sep 07, 2009 9:42 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Abort on load
Did you try the fixes described above?
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Mon Sep 07, 2009 11:00 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Abort on load
sound drivers at least are required to play CC, god knows why.
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Tue Sep 08, 2009 1:49 am |
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Devour
Joined: Sat Sep 05, 2009 11:51 pm Posts: 7
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Re: Abort on load
Duh102 wrote: Did you try the fixes described above? I did, but when I downloaded the game somewhere else, it stopped working shortly afterwards. Also, re-installing from here doesn't work either. However, I downloaded the game on my other computer and registered it there. It works fine now.
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Wed Sep 09, 2009 12:53 am |
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