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 Achron 
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Joined: Thu Feb 12, 2009 1:47 am
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Post Achron
Achron is the first game to feature single-player and multiplayer free-form time travel. It is the world's first meta-time strategy game, a real-time strategy game where players and units can jump to and play at different times simultaneously and independently.

You can undo your mistakes, change your strategy after committing to it, preview the future, freeze time to perfectly coordinate attacks, and send entire fleets through time to when they are needed. However, all of your opponents will also be independently moving across time, attempting to rewrite history in their favor...


Copypasta'd from http://achrongame.com/


Looks rather interesting.


Thu Aug 27, 2009 9:09 pm
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Inminent multi-paradoxes incoming...

perhaps too many difficult when some of your ships return to your era to destroy yourself and
other coloured spaceships saves you and report you to another nation...

unable to control the events, very interesting indeed!


Fri Aug 28, 2009 4:13 pm
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that just broke my brain. needless to say, I plan to get it when it comes out.


Fri Aug 28, 2009 8:51 pm
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Benpasko wrote:
that just broke my brain. needless to say, I plan to get it when it comes out.


http://achrongame.com/achron_faq.html#4

:P


Fri Aug 28, 2009 9:23 pm
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Damn right, I'm glad I'm not the only one.


Fri Aug 28, 2009 9:31 pm
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Is it possible to chronoport bullets back in time? If so we could do that and kill all the enemies at the beginning of the match :D


Fri Aug 28, 2009 9:53 pm
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Joined: Mon Aug 24, 2009 8:23 am
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Location: Michigan, USA
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Wow, that looks amazing. Strategies / the field would be changing so much. You'd be struggling over some resources in a place, win, then all of a sudden than entire battle never happened? We probably won't be able to start and jump directly to the end, and pull back some advanced tech though could we? Heh.

Edit:
"Q. What about playing in the future of the timeline?
A. Playing in the future has several purposes such as scouting, finding out about a large battle that has not yet happened, or building units with resources you don't yet have in the present. "
How could you find out about a large battle that hasn't happened yet if you the players haven't done it? Does it just guess/simulate/fake build an army based on resources and fights or something?


Sun Aug 30, 2009 7:07 pm
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looks cool. might want.
we'll see when it comes out i suppose.


Mon Aug 31, 2009 12:01 am
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Dragon239 wrote:
Edit:
"Q. What about playing in the future of the timeline?
A. Playing in the future has several purposes such as scouting, finding out about a large battle that has not yet happened, or building units with resources you don't yet have in the present. "
How could you find out about a large battle that hasn't happened yet if you the players haven't done it? Does it just guess/simulate/fake build an army based on resources and fights or something?


You could see what the enemy has built at that time, and so can anticipate that battle.
This game looks awesome. I want a release now. Like, right now.

Also, imagine a FPS with this! They mentioned MMORPGs, but with an FPS it would just be crazy. Especially on capture-the-base missions.


Mon Sep 07, 2009 1:03 pm
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