Heavier Infantry Units for Dummies - Get your copy now!
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Heavier Infantry Units for Dummies - Get your copy now!
I love how lofw posts his mod 6 hours after mine and it has 3x's the posts x)
Anyways, as usual, nice spriting.
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Wed Aug 26, 2009 8:59 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Heavier Infantry Units for Dummies - Get your copy now!
I say you keep the foot wheels, and have them work as another jetpack-type object, it would be epic. If possible, too, I would love to be able to use the rocket shoe emissions to cook my foes.
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Wed Aug 26, 2009 9:08 pm |
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1nfernal
Joined: Wed May 20, 2009 10:06 am Posts: 163 Location: Sweden
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Re: Heavier Infantry Units for Dummies - Get your copy now!
If only you could do a coalition version of this I would be very happy (yes, I have a strong liking for camouflage, green and clones)
This is still awesomesauce tough, love the heavy exoskeleton suit-look of it
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Wed Aug 26, 2009 9:42 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Benpasko wrote: I say you keep the foot wheels, and have them work as another jetpack-type object, it would be epic. If possible, too, I would love to be able to use the rocket shoe emissions to cook my foes. NO EVEN BETTER IDEA! those dumb shoes the "Heelies" or what ever with the wheel in the back it could be like that instead of ducking it activates the wheels and using Lua make it wheel around the scene( use the Lua to keep him a tiny bit above the ground so he doesn't trip over his own feet as much when rolling ) and for a weapon for this unit a non-rocket punch, a shoulder mounted mortar, and a dummy hammer
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Wed Aug 26, 2009 9:59 pm |
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zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
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Re: Heavier Infantry Units for Dummies - Get your copy now!
^^^ I agree with this guy mostly on the wheeling around, the shoulder mounted cannon and........... All those I favor of the "Mass Based Dummy Attack hammer of uber pwnage" say "I"[/edit] Lol I love this thing. However I spent a whole 20 minutes trying to figure out if the ankle wheels did anything important i.e lets the dummy slide around the terrain at a faster pace than normal walking, like he actually has working car wheels on his feet. No wait I think I might be on to something, but a doubt it's possible or worth the effort.
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Thu Aug 27, 2009 1:10 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Love this guy. I think he should be official content too, there's not enough for the dummy faction. On a separate topic, are you ever gunna add sparkle magic to the bunker modules you made?
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Thu Aug 27, 2009 1:39 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Ok, too much "zomg do this" posts up in here. Wheels are getting removed. We have a hard enough time getting a car with wheels (read: Humvee) to work. This will remain a regular actor with regular walking for movement.
His weapons so far are only the laser cannon I'm working on thus far. Of the other ideas, a shoulder mortar MIGHT be something I'd try. But seriously, why is everyone bonkers over mass-based anything? It's not like interstellar special or anything.
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Thu Aug 27, 2009 1:47 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Heavier Infantry Units for Dummies - Get your copy now!
LowestFormOfWit wrote: But seriously, why is everyone bonkers over mass-based anything? Because clones go smoosh
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Thu Aug 27, 2009 1:57 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: Heavier Infantry Units for Dummies - Get your copy now!
who ever said mass based? the dummy's use a lot of energy weapons so I think a PLASMA HAMMERwould suffice. maybe make it work like the halo 3 gravity hammer
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Thu Aug 27, 2009 2:04 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Heavier Infantry Units for Dummies - Get your copy now!
a mass based Mo, that uses lua, to double in mass every 0.1 seconds, but has a low gib impulse, so that it smashes whatever it hits, and then explodes.
also those wheel things on the feet are ugly, they need to be like 2-3 pixels smaller, I dont walk around in shoes bigger than my skull, and I dont think the dummys are that... dumb.
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Thu Aug 27, 2009 2:24 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Ok, I think we've established the wheel things are a problem. Seriously, I don't need anymore comments about it.
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Thu Aug 27, 2009 2:50 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Leg design, as I have stressed time and time again, is terrible
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Thu Aug 27, 2009 2:53 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Whee this is fun. I like the glowy blue insides, a real nice touch.
Edit: And I holly support the nerfed jetpack. I think that all the actors should have jetpack power around there (Or at least the heavy ones).
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Thu Aug 27, 2009 4:27 am |
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IBEZg0ing
Joined: Fri Aug 21, 2009 8:46 pm Posts: 3
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Re: Heavier Infantry Units for Dummies - Get your copy now!
Hey, like the suit... although it makes the dummies VERY resistant to bullet fire (for 120, if i remeber correctly) but then again a head shot put it down quick i was wondering if you could put the heavy suit IN with the dummy fraction instead of its own thing >>i got it to work once, but the 2nd time it crashed, and crashed, and crashed<< any help?
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Thu Aug 27, 2009 4:53 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Heavier Infantry Units for Dummies - Get your copy now!
IBEZg0ing wrote: Hey, like the suit... although it makes the dummies VERY resistant to bullet fire (for 120, if i remeber correctly) but then again a head shot put it down quick i was wondering if you could put the heavy suit IN with the dummy fraction instead of its own thing >>i got it to work once, but the 2nd time it crashed, and crashed, and crashed<< any help? I gave a tutorial of sorts similar to what you're asking in Scene Making here: viewtopic.php?f=8&t=16332In your case, simply do this to Dummy.rte instead of Base.rte, and sub in the lines from HeavyDummy.rte instead of Coalition.rte.
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Thu Aug 27, 2009 5:05 am |
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