| Author | Message | 
        
			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   SharpLengthFor some reason, I have a high sharplength on a gun. On one side, it detecs terrain and actors, but when you aim it on the other side, nothing is detected and passes through everything. It = sharplength line. Help?  
 
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			| Sat Aug 22, 2009 5:23 pm | 
					
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			| p3lb0x Forum Moderator 
					Joined: Fri Feb 02, 2007 3:53 pm
 Posts: 1896
 Location: in my little gay bunker
   |   Re: SharpLengthYou're sharp aiming through the X wrap seam of the map 
 
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			| Sat Aug 22, 2009 5:32 pm | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: SharpLengthOne more reason why Wrap-Maps suck. 
 
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			| Sat Aug 22, 2009 7:29 pm | 
					
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			| Raintail99 
					Joined: Fri Sep 14, 2007 9:52 pm
 Posts: 304
 Location: No.
   |   Re: SharpLengthLowestFormOfWit wrote: One more reason why Wrap-Maps suck.Agreed.
 
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			| Sun Aug 23, 2009 3:32 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: SharpLengthLowestFormOfWit wrote: One more reason why Wrap-Maps suck.Its not the warp maps that suck, its the warp itself. It needs some serious fixing/tweaking. This is somewhat offtopic (Maybe?), but I noticed the sharp aim in B23 is diffrent then in older builds (13 (And older) to 19, cause I never played 20 to 22). Aiming will not have any effect on accuracy unless aimed to the max range. Example: You have a rifle with SharpLength of 400px. If you aim and the sight ends up on a target that is 350px away, the accuracy will not improve (SharpShakeRange will not activate). I'm not 100% positive on this, but it seems to work like this on several of my weapons.
 
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			| Sun Aug 23, 2009 6:43 pm | 
					
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			| Morbo!!! 
					Joined: Sun Dec 09, 2007 3:08 pm
 Posts: 481
 Location: Islamic Republic of Bradistan, Yorkshire, England
   |   Re: SharpLengthMaximDude wrote: LowestFormOfWit wrote: One more reason why Wrap-Maps suck.Its not the warp maps that suck, its the warp itself. It needs some serious fixing/tweaking. This is somewhat offtopic (Maybe?), but I noticed the sharp aim in B23 is diffrent then in older builds (13 (And older) to 19, cause I never played 20 to 22). Aiming will not have any effect on accuracy unless aimed to the max range. Example: You have a rifle with SharpLength of 400px. If you aim and the sight ends up on a target that is 350px away, the accuracy will not improve (SharpShakeRange will not activate). I'm not 100% positive on this, but it seems to work like this on several of my weapons.Try making a weapon with really easily visible rounds and a very high spread without sharp and a very tight spread with. That'd help test this out
 
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			| Tue Aug 25, 2009 12:29 am | 
					
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			| lafe 
					Joined: Sat Mar 28, 2009 2:33 pm
 Posts: 718
   |   Re: SharpLengthMaximDude wrote: LowestFormOfWit wrote: One more reason why Wrap-Maps suck.Its not the warp maps that suck, its the warp itself. It needs some serious fixing/tweaking. This is somewhat offtopic (Maybe?), but I noticed the sharp aim in B23 is diffrent then in older builds (13 (And older) to 19, cause I never played 20 to 22). Aiming will not have any effect on accuracy unless aimed to the max range. Example: You have a rifle with SharpLength of 400px. If you aim and the sight ends up on a target that is 350px away, the accuracy will not improve (SharpShakeRange will not activate). I'm not 100% positive on this, but it seems to work like this on several of my weapons.correct, ive tested this 2wice
 
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			| Tue Aug 25, 2009 12:34 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: SharpLengthlafe wrote: correct, ive tested this 2wiceI can't decide whether to laugh or cry.
 
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			| Tue Aug 25, 2009 12:40 am | 
					
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			| Morbo!!! 
					Joined: Sun Dec 09, 2007 3:08 pm
 Posts: 481
 Location: Islamic Republic of Bradistan, Yorkshire, England
   |   Re: SharpLengthGrif wrote: lafe wrote: correct, ive tested this 2wiceI can't decide whether to laugh or cry.I'm laughing
 
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			| Tue Aug 25, 2009 1:05 am | 
					
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