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 Coalition Heavy Forces Update smallermortarclipssmalerholes 
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Joined: Sun May 18, 2008 5:47 am
Posts: 265
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
So basically, just another faction extension with a boring, unoriginal sniper.
Functionality: A sniper
Effectiveness: Decent, but its still just a sniper.
Sprites: Decent, but the tripod sticks out.
Balance: Too OP'd. Then again, nowadays, what isnt?


Sat Aug 15, 2009 11:40 pm
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Joined: Sat Aug 23, 2008 3:48 pm
Posts: 48
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
I like the mortar, I made it faster to reload but I hate the clip, it's way to big. (the magazine spams up where your firing from) The sniper shoots too fast and is too powerful, and the other thing is just down right rediculace.


Sun Aug 16, 2009 12:22 am
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Joined: Mon Jun 04, 2007 5:55 am
Posts: 1627
Location: Ohio
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
What about this mod is good -
- mortar, and even then its just a uber-cannon remake, that doesn't have a reload time thats over 9000.
- sprites of the guns, particularly that super heavy machine gun thing.

What about this mod is bad
- Jetpack Trooper, If that isn't redundant since ALL COALITION have a jump pack
- Jetpack trooper again, because a big grey box, and a big yellow box, ATTACHED, a new sprite does not make.
- the turret, Its the most over powered, LOUD, ANNOYING, and square wheel legged thing, the only thing good about it is the sprites, and even then its just a box with a gun on it, I can't call that bad because thats really all a turret is, and the dreadnoughts not much more than a tube with a bump, with a gun in it.
- every bullet has a 3 foot deep bullet hole in SOLID METAL... you know those huge vault doors? those are like 3 feet thick solid carbon steel alloy. Do you know what kind of bullets can shoot through that in one go? a bullet thats actually 10 pounds of pre-placed thermite on top. no bullet can do it. no CANNON can do it, thats why its a SAFE.

now that said, there's a little bunker module, thats a block of MEGA METAL, its not steel, its MEGA METAL, its way stronger than steel, since its fictional. ONE BULLET from any of your guns, goes THIS FAR
|_________| through it. thats nearly as long, as a person is tall, through a super strong, better than titanium metal.


I saw this mod, and thought, hey, decent sprites for the guns, it has a god damn MOARter? DL'd in like 2 seconds. Now I remember why I dont DL 90% of mods.


Sun Aug 16, 2009 2:27 am
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Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
Well, the sprites don't suck. Just keep practicing. And also, your persistence and (eventually) willingness to learn have earned you my respect. If you ever need any .ini coding done just ask. Although it'll need to be done via email, I can't pm anymore *Glares at TLB* derp derp


Sun Aug 16, 2009 3:15 pm
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Joined: Sat Mar 28, 2009 2:33 pm
Posts: 718
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
Miles_T3hR4t wrote:
What about this mod is good -
- mortar, and even then its just a uber-cannon remake, that doesn't have a reload time thats over 9000.
- sprites of the guns, particularly that super heavy machine gun thing.

What about this mod is bad
- Jetpack Trooper, If that isn't redundant since ALL COALITION have a jump pack
- Jetpack trooper again, because a big grey box, and a big yellow box, ATTACHED, a new sprite does not make.
- the turret, Its the most over powered, LOUD, ANNOYING, and square wheel legged thing, the only thing good about it is the sprites, and even then its just a box with a gun on it, I can't call that bad because thats really all a turret is, and the dreadnoughts not much more than a tube with a bump, with a gun in it.
- every bullet has a 3 foot deep bullet hole in SOLID METAL... you know those huge vault doors? those are like 3 feet thick solid carbon steel alloy. Do you know what kind of bullets can shoot through that in one go? a bullet thats actually 10 pounds of pre-placed thermite on top. no bullet can do it. no CANNON can do it, thats why its a SAFE.

now that said, there's a little bunker module, thats a block of MEGA METAL, its not steel, its MEGA METAL, its way stronger than steel, since its fictional. ONE BULLET from any of your guns, goes THIS FAR
|_________| through it. thats nearly as long, as a person is tall, through a super strong, better than titanium metal.


I saw this mod, and thought, hey, decent sprites for the guns, it has a god damn MOARter? DL'd in like 2 seconds. Now I remember why I dont DL 90% of mods.


update.
less terrain rape.
added sword.
smaller mortar clips

soon-
fixing turret.


Mon Aug 17, 2009 2:53 pm
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Coalition Heavy Forces- a mod by me that dosent suck.
Grif wrote:

PS caliber is a measure of the dimensions of the round, grain is how much it weighs, clips are used to speedload internal magazines, and you still can't sprite.

Summed up my thoughts with less words I could find in a picturebook.


Mon Aug 17, 2009 4:46 pm
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Joined: Sun May 18, 2008 5:47 am
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
smallermortarclipsmallerholes
Do you have any idea how hard and frustrating it is to read that?


Mon Aug 17, 2009 6:07 pm
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
smithno13 wrote:
smallermortarclipsmallerholes
Do you have any idea how hard and frustrating it is to read that?


sorry, there was know more room.


Mon Aug 17, 2009 6:24 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
COALITION HEAVY FORCES - UPDATE 17 AUG

we don't give a ♥♥♥♥ that you still can't spell or tell the difference between know and no


Mon Aug 17, 2009 7:13 pm
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Joined: Fri Nov 16, 2007 6:32 pm
Posts: 211
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
Lafe, unless you want to keep getting flamed, please take some spelling classes or something before you post again.


Mon Aug 17, 2009 7:47 pm
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
Requisite wrote:
Lafe, unless you want to keep getting flamed, please take some spelling classes or something before you post again.



"spelling classes"
i live in the midle of KNOWwhere!
there are nos spelling classes to be had.


Mon Aug 17, 2009 11:09 pm
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Joined: Fri Nov 16, 2007 6:32 pm
Posts: 211
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
lafe wrote:
Requisite wrote:
Lafe, unless you want to keep getting flamed, please take some spelling classes or something before you post again.



"spelling classes"
i live in the midle of KNOWwhere!
there are nos spelling classes to be had.

This should help:
Common spelling mistakes, click here.


Tue Aug 18, 2009 12:08 am
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Joined: Mon Jun 29, 2009 2:40 am
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Location: Deep below The Map of Mars
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
Better yet, a spelling and grammar checker.
A mac has system-wide checking, and the same tools are available for windows (for instance, firefox has one.)
I don't like spelling errors, but that's not much of an indication about someone. Besides that they are lazy.
I'm still using this mod.


Tue Aug 18, 2009 1:27 am
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Joined: Wed Jul 30, 2008 10:27 pm
Posts: 272
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
lafe wrote:
Requisite wrote:
Lafe, unless you want to keep getting flamed, please take some spelling classes or something before you post again.



"spelling classes"
i live in the midle of KNOWwhere!
there are nos spelling classes to be had.

That's a very poor excuse.
I could type better than you when I was twelve, and I have never taken a spelling class in my life.
I've taken Language and Literature classes though.


Tue Aug 18, 2009 1:55 am
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Joined: Sat Mar 28, 2009 2:33 pm
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Post Re: Coalition Heavy Forces Update smallermortarclipssmalerholes
PhantomAGN wrote:
Better yet, a spelling and grammar checker.
A mac has system-wide checking, and the same tools are available for windows (for instance, firefox has one.)
I don't like spelling errors, but that's not much of an indication about someone. Besides that they are lazy.
I'm still using this mod.


i used to use a mac, but then i got this shiny new windows at crismass. i was flamed much less when i had it.
ill get firefox.

@bobafett
ive never taken a spelling class either.


Tue Aug 18, 2009 3:05 pm
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