Armored Brain Units for Dummies - Volume 3 (7/03/11)
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Justin1221
Joined: Tue Aug 11, 2009 6:23 pm Posts: 25
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
Yeah. It seems to work. I wonder why people on this board are acting like they have a 'tude when responding to my question? Usually, the only time someone talks like they have a attitude and has a attitude on the forums, is when they don't like something.
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Thu Aug 13, 2009 9:30 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
its probably you, for asking a silly question. youve got a sensible answer, explaining why what you said was silly, and then a silly answer, telling you to attack lua to things. on these forums, its better to ignore the second type. or we'll yell at you, with our scary rudeness, and uncouth 'tudes.
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Thu Aug 13, 2009 9:44 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
I'd suggest taking it to Support justin if you still have the problem unresolved. I would appreciate if my mod's thread didn't include catfights or some rants about builds with lua, etc. So. To re-rail this train. The Behemoth has the BG fist now. (Attached to the arm for now). I'll probably have to "cut it off" the arm for when I re-implement it as a 'shield'. Currently the planned functionality is to have the blue palm energy area emit "shockwave(s)" that push back enemy actors and projectiles, or to at least simply emit an energy shield that blocks incoming fire. Again, this isn't going to see much update until the Dummy Factory is released (which is getting closer and closer...)
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Thu Aug 13, 2009 10:52 pm |
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1nfernal
Joined: Wed May 20, 2009 10:06 am Posts: 163 Location: Sweden
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
LowestFormOfWit wrote: ...Dummy Factory... I seem to have missed something here, what's the Dummy factory? And the shield fist is looking good, looking forward to the next update
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Fri Aug 14, 2009 9:22 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
This, is the dummy factory.
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Fri Aug 14, 2009 10:01 am |
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1nfernal
Joined: Wed May 20, 2009 10:06 am Posts: 163 Location: Sweden
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
Lizard wrote: [img]noimagequoting[/img] This, is the dummy factory. Oooooh... Release soon?
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Fri Aug 14, 2009 2:24 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
LFOW is a modding monster. (Who is, I may add, seemingly obsessed with dummies.) That looks tight
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Fri Aug 14, 2009 2:44 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
Ragdollmaster wrote: LFOW is a modding monster. (Who is, I may add, seemingly obsessed with dummies.) That looks tight I admit to the dummies being awesome. However, the true monsters are the Sparkle Mages you all know and worship. Only they could put my madness to functional script. TLB, Grif, and most especially Kyred have helped with the Factory. Expect a release over the weekend.
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Fri Aug 14, 2009 4:12 pm |
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androit
Joined: Wed Jun 10, 2009 2:57 pm Posts: 41
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
LFOW!Maybe you should make a bigger robot?Like 2 times higher and a bit longer in horizontal?If this robot is behemoth,the next robot could be a mega weapon that must be used in special occasion?Like a Dummy Titan with mounted guns.
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Sat Aug 15, 2009 9:03 am |
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1nfernal
Joined: Wed May 20, 2009 10:06 am Posts: 163 Location: Sweden
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
androit wrote: LFOW!Maybe you should make a bigger robot?Like 2 times higher and a bit longer in horizontal?If this robot is behemoth,the next robot could be a mega weapon that must be used in special occasion?Like a Dummy Titan with mounted guns. I like this idea, like a more powerful, non-brain big brother of the Behemoth
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Sat Aug 15, 2009 9:11 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
Because making this monstrosity wasn't hard enough, let's just double the size because then it's easy, right?
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Sat Aug 15, 2009 4:38 pm |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
I've looked at this a lot, and now for some reason I am compelled to try it.
EDIT: Only complaint is Jetpack is terrible, but i fixed this myself.
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Sat Aug 15, 2009 5:14 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
Jet pack isn't meant to be a highly mobile jetpack like other actors, though I think I've said this before. It's more for small burst jumps/safe falls.
Also, I will not do an actor bigger than the Behemoth, ever. Anything larger just looks stupid.
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Sat Aug 15, 2009 8:30 pm |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
I just had an idea of something you could do. Make it a lighter behemoth(nearly identical to this one, with some plates removed, or something), and wing-type boosters on its back, that make it mobile and agile. That could be pretty sweet.
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Sun Aug 16, 2009 6:01 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Armored Brain Units for Dummies -V1.01 is out! 7-07-09
I'm of the disposition that you sacrifice mobility when you're a huge walking tank. If you're both powerful, durable -and- agile, there's really no weakness, and thus imbalanced or boring.
I like the current clumsiness and bulky feel of the Behemoth right now. It's incredibly durable (now), and can make the enemy feel the hurt. However, quick maneuvering and guerrilla tactics employed properly can bring him down fast if you know where to strike.
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Sun Aug 16, 2009 6:37 am |
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