| Author | Message | 
        
			| wiffles 
					Joined: Fri May 08, 2009 1:39 am
 Posts: 482
 Location: Playing a children's card game
   |   Rock-it launcherHey guys n gals, I'm in need of some help. I want to make the rock-it-laucher from fallout 3. For those of you who dont play the game, its a rocket launcher that can fire anything, for example: teddy nears forks, pots, etc. It would be nice if someone could : produce a lua code for randomizing what it shoots,( for example make it shoot a spoon, then a plate whatever) this is the image from the game 
 
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			| Mon Aug 10, 2009 8:34 pm | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Rock-it launcherYou could also make some simpler Lua code that picks up the nearest HeldDevice in a certain range and fires that instead of a randomized thing. 
 
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			| Tue Aug 11, 2009 12:28 am | 
					
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			| LowestFormOfWit 
					Joined: Mon Oct 06, 2008 2:04 am
 Posts: 1559
   |   Re: Rock-it launcherCouldn't you just use Sparkle Magic to just fire random guns/actors from a preset list? 
 
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			| Tue Aug 11, 2009 12:32 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Rock-it launcherLowestFormOfWit wrote: fire random guns/actors from a preset list?Yes, that would be easy too, actually. Could make a whole bunch of MOSRotating bits, forks, metal shrapnel and the like, then create instances from Lua.
 
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			| Tue Aug 11, 2009 12:37 am | 
					
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			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: Rock-it launcherDuh102 wrote: LowestFormOfWit wrote: fire random guns/actors from a preset list?Yes, that would be easy too, actually. Could make a whole bunch of MOSRotating bits, forks, metal shrapnel and the like, then create instances from Lua.That would be the best solution, fun wise. Maybe. Another idea is, not sure if this is possible, taking items out of the actor in question's inventory, and having them shoot out at high speeds. Heh, that would be one ghetto-y yet awesome nade launcher.
 
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			| Tue Aug 11, 2009 1:08 am | 
					
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			| wiffles 
					Joined: Fri May 08, 2009 1:39 am
 Posts: 482
 Location: Playing a children's card game
   |   Re: Rock-it launcherthe thing is, i want it to be as true to the real deal as possible, so i would have a combo of makeing custom things to shoot, like teddy bears    and stuff from bunkers, probably ripped (with permission) from gochas map pack. they would kinda be like custom stones, each with diff weight etc
 
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			| Tue Aug 11, 2009 1:57 am | 
					
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			| Gotcha! 
					Joined: Tue Apr 01, 2008 4:49 pm
 Posts: 1972
 Location: The Netherlands
   |   Re: Rock-it launcherI always wanted to make one of those.   If someone could create the coding for this thing then I certainly wouldn't mind spriting the weapon and an assortment of kitchen utensils, teddy bears, baseballs, pool balls, books and stuff like that.
 
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			| Wed Aug 12, 2009 1:11 pm | 
					
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