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 ASC (early WIP) MEGA UPDATE 08.01.09 !!! 
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Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
Ok i've totally re-styled BG-17 . The new version has cool shading and 30 mins of work . Please chose what version is better . 1st or 2nd ?


Attachments:
File comment: 1st VERSION
BG-17000.bmp [1.65 KiB]
Downloaded 42 times
File comment: 2ns VERSION
BG-17 (ver2).bmp [1.65 KiB]
Downloaded 40 times
Sun Jan 11, 2009 8:09 pm
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Joined: Sun Dec 07, 2008 11:40 am
Posts: 14
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
This doesn't work for me it just says like a certain gib hasn't been defined.


Last edited by -EJ- on Mon Jan 12, 2009 12:41 am, edited 1 time in total.



Sun Jan 11, 2009 11:25 pm
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Joined: Tue Aug 21, 2007 12:51 am
Posts: 128
Location: Raleigh, North Carolina, USA
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
I love this mod, and the BED is possibly my favorite actor.


Sun Jan 11, 2009 11:27 pm
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Joined: Sun Jan 11, 2009 10:54 am
Posts: 365
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
nice mod dl now


Mon Jan 12, 2009 6:49 pm
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
The second BG-17 looks better....


Mon Jan 12, 2009 11:37 pm
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Joined: Mon May 05, 2008 12:26 am
Posts: 38
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
very nice mod. i especially like the crafts and the weapons. the actors could use a little work, in the spriting.


Thu Jan 22, 2009 2:13 am
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Joined: Sun Jul 26, 2009 6:44 pm
Posts: 14
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
I really wanted to try this mod because it looked very good but it doesnt seem to work. It has tons of problems with the SRL and shizz. Can anyone help?


Sat Aug 01, 2009 6:33 am
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Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
Yeah, guys, please, convert this mod on b23. I didnt moded cc for so much time so i even dont know how to convert it.


Sat Aug 01, 2009 10:25 am
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Joined: Mon Jul 27, 2009 11:07 pm
Posts: 12
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
Yeah I got an error when I tryed it heres what it said.


Image


Sat Aug 01, 2009 3:24 pm
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Joined: Sun Jul 26, 2009 6:44 pm
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
The thing is it seems like Shell rocket launcher was never even DEFINED. The only refrence to it is defined By CopyOf=Shell rocket launcher..

I really dont know how to convert this :P


Sat Aug 01, 2009 3:58 pm
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
It's probably trying to refer to the one in Coalition, the smoke effect shell on the Coa rocket launcher. The name has changed since b22.


Sat Aug 01, 2009 4:10 pm
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Joined: Sun Jul 26, 2009 6:44 pm
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
I dont really know on that one :P Im not the best at converting. Ive been lurking here along time and stuff and I can make mods (to some degree) but I suck at converting XD


Sat Aug 01, 2009 4:29 pm
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Joined: Sun Jul 26, 2009 6:44 pm
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
Ok I converted this to build23 To anyone who wants it. I still haevent playtested it so the balance may be messed up copared to the current build I dunno :P if that Happens I can fix it with the OP's permission. So yeah here it is

Feel free to add this to the OP BTW

EDIT: Wrong file :P (AGAIN)


Attachments:
File comment: New version without blackscreen bullcrap
Asc.rte.rar [4.04 MiB]
Downloaded 288 times
Sat Aug 01, 2009 8:26 pm
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Joined: Mon Jun 29, 2009 2:40 am
Posts: 610
Location: Deep below The Map of Mars
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Post Re: ASC (early WIP) MEGA UPDATE 08.01.09 !!!
The ini for AG-15 has "\" in it, but just here: Base.rte\Effects\Glows\YellowTiny.bmp (Was copied from windows explorer I bet.)
Changing those to "/" makes it uniform, and work on Macs.
Huzzah, off to play!


Mon Aug 03, 2009 10:44 pm
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