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 Certain things... 
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Certain things...
Code:
function Update(self)
self.Sharpness = self.Sharpness + 1
end

beware terrain rape.


Sat Aug 01, 2009 11:42 am
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Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
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Post Re: Certain things...
That's probably an easier solution. Though you might want to add a timer delay in there, copy the one from the heling drone; it should be some timer if statements around the health+1 stuff.


Sat Aug 01, 2009 12:27 pm
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Joined: Wed Jan 14, 2009 7:12 pm
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Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Certain things...
Updated with revised list. Sorry about the particle thing, it didn't work out.


Sat Aug 01, 2009 4:04 pm
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