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	 [WIP] Railroad Spike Launcher v1.1   
	
        
        
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				 mail2345 
				
				
					 Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						This has emulated attachments. Numgun's just sticks to the center of the body. 
					
  
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			| Wed Jul 08, 2009 9:08 pm | 
			
				
					 
					
					 
				  
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				 Mind 
				
				
					 Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						This also would be much better if it had some effects   Nice mod though.  
					
  
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			| Wed Jul 08, 2009 9:10 pm | 
			
				
					 
					
					 
				  
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				 Winterous 
				
				
					 Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						Cool as! It should probably have a variable effect based upon the target's mass though. (for example, it shouldn't affect dropships) 
					
  
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			| Thu Jul 09, 2009 2:54 am | 
			
				
					 
					
					 
				  
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				 tezzet 
				
				
					 Joined: Tue Mar 31, 2009 3:16 am Posts: 14
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						Parabolic tragectory. I've finally found a community not entirely composed of idiots    
					
  
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			| Sat Jul 18, 2009 2:08 am | 
			
				
					 
					
					 
				  
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				 gulstaff 
				
				
					 Joined: Fri Sep 12, 2008 2:13 pm Posts: 51 Location: Not so sure...
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						Dl'ed, tested, had fun.
  Aim for the head. Send them tumbling.
  Anyways, Despite a few bugs, its perfect so far. 
					
  
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			| Sat Jul 18, 2009 8:21 am | 
			
				
					 
					
					 
				  
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				 Seraph 
				Moderator Hero 
				
					 Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						Stay on topic please.  
					
  
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			| Sat Jul 18, 2009 6:31 pm | 
			
				
					 
					
					 
				  
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				 Siric 
				
				
					 Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						1.1's Features sound pretty cool, Going to try it out.
  Also, The Banner on the OP still says "Railroad Spike Launcher v1.0 [beta]", Might want to fix that. 
					
  
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			| Sat Jul 18, 2009 6:38 pm | 
			
				
					 
					
					 
				  
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				 Hildezard 
				
				
					 Joined: Fri Jul 17, 2009 12:07 am Posts: 12
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						This was just what i was thinking nice going:) way to make it a railroad spike launcher, i pictured it being more of a crossbow kinda thing. 
					
  
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			| Sat Jul 18, 2009 9:53 pm | 
			
				
					 
					
					 
				  
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				 Kyred 
				
				
					 Joined: Sun May 31, 2009 1:04 am Posts: 308
				 
				 
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				  Re: [WIP] Railroad Spike Launcher v1.1  
					
						Hildezard wrote: This was just what i was thinking nice going:) way to make it a railroad spike launcher, i pictured it being more of a crossbow kinda thing.   The only reason I choose a railroad spike was because my spriteing skills suck, and I just happened to have a railroad spike sitting in my room to model off of    
					
  
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			| Sun Jul 19, 2009 3:16 am | 
			
				
					 
					
					 
				  
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