Author |
Message |
Dare Devil
Joined: Wed Jan 21, 2009 10:15 pm Posts: 35 Location: Behind pc on the internet
|
Re: Hoverboards - Crashes most definitely fixed!
TheLastBanana wrote: That would certainly be a side-effect, yes. Told you to make your zombies ignore Actors Did I manage to trick you all into thinking they were held devices by A) spawning them as such and B) giving them markers when they're not being ridden? hehe i found out, a while ago that those things were actors but i thought it was meant to be so...
|
Thu Jul 09, 2009 11:15 am |
|
|
MECAGUY03
Joined: Thu Aug 30, 2007 4:36 am Posts: 65
|
Re: Hoverboards - Crashes most definitely fixed!
These look good, but once i tested it, they kinda failed in functionality. i know it says that the actors feet wont stay on the board, but i wish that that would get fixed right away, cause these are kind of useless with that bug.
|
Mon Jul 13, 2009 10:21 pm |
|
|
Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
|
Re: Hoverboards - Crashes most definitely fixed!
What.
MAN THESE HOVERBOARDS SURE ARE USELESS BECAUSE OF ONE AESTHETIC FIX THAT CAN'T BE FIXED
god I hate you
|
Mon Jul 13, 2009 10:26 pm |
|
|
Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
|
Re: Hoverboards - Crashes most definitely fixed!
How is it it useless if the actors feet are 10 pixels off the board. Explain why it makes the mod useless.
|
Mon Jul 13, 2009 10:27 pm |
|
|
YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
|
Re: Hoverboards - Crashes most definitely fixed!
How are they useless if they ELIMINATE ALL KICKBACK FROM WEAPONS? You can use an Uber Canon or somthing without consequence on one of these things.
|
Wed Jul 15, 2009 12:19 am |
|
|
Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
|
Re: Hoverboards - Crashes most definitely fixed!
First of all, these are a lot of fun, I could actually be audibly hard saying "wwheeee" while using these; something I have never done even with the Nintendo Wii.
However, I have failed to unlock the "no crashes" feature. Running around, hitting things, and simply having hover boards on the field will kill my game.
|
Fri Jul 17, 2009 6:57 am |
|
|
asura
Joined: Mon Jul 13, 2009 11:05 am Posts: 10 Location: Republic of Moldova
|
Re: Hoverboards - Crashes most definitely fixed!
My game crashes when I play whith my brother (2 player mode) and Hoverboard entry only by some Pixels in the wall and My actor can't move.After that when i want to put the hoverboard off from my legs the game crashes.
|
Fri Jul 17, 2009 7:27 am |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
Re: Hoverboards - Crashes most definitely fixed!
I'm totally lost when it comes to this - as with Coming of God, only some people are getting these problems while others aren't at all. I've got hunch that is has to do with mouse control, though. I'll see what I can do about that.
|
Fri Jul 17, 2009 7:44 pm |
|
|
Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
|
Re: Hoverboards - Crashes most definitely fixed!
TheLastBanana wrote: I'm totally lost when it comes to this - as with Coming of God, only some people are getting these problems while others aren't at all. I've got hunch that is has to do with mouse control, though. I'll see what I can do about that. Yes, I use mouse and keyboard, if that helps...
|
Sat Jul 18, 2009 1:41 am |
|
|
TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
|
Re: Hoverboards - Crashes most definitely fixed!
It's definitely mouse mode that's doing it. I'm not sure why it crashes, but that's the probelm.
|
Sat Jul 18, 2009 2:57 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Hoverboards - Crashes most definitely fixed!
Really? I use mouse controls and barely crash with these at all. I think I haven't crashed at all since your update actually...
|
Sat Jul 18, 2009 4:25 am |
|
|
gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
|
Re: Hoverboards - Crashes most definitely fixed!
I use the keyboard and crash all the time when using this but oddly not numgun's (and yes I turn one off before using the other)
|
Sat Jul 18, 2009 5:13 am |
|
|
MECAGUY03
Joined: Thu Aug 30, 2007 4:36 am Posts: 65
|
Re: Hoverboards - Crashes most definitely fixed!
What was most pleasantly odd, is that when i first used these, the actor just spazzed out on the board, but the next time i tried it, it worked perfectly.
|
Tue Jul 21, 2009 11:46 am |
|
|
Some_stranger
Joined: Thu Apr 23, 2009 6:35 pm Posts: 71
|
Re: Hoverboards - Crashes most definitely fixed!
Those are very interesting. What you could try next is hover skates! Thats never been done before.
|
Tue Jul 21, 2009 12:40 pm |
|
|
Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
|
Re: Hoverboards - Crashes most definitely fixed!
I use mouse and keyboard. no crashes.
|
Thu Jul 23, 2009 8:52 am |
|
|
|