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 Coalition Dreadnought 
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Coalition Dreadnought
The Cling Clang wrote:
joost1120 wrote:
Coalition liberator was it... Not the conquerer?


Same sprite, different mods. (I forget which one was first)


Liberator was first
conqueror used a jetpack.

Both of those versions were prettier than this monstrosity, MAKE THE DAMNED LEGS BIGGER.


Wed Jul 15, 2009 12:18 am
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Joined: Fri May 01, 2009 4:47 pm
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Post Re: Coalition Dreadnought
Well your avatar speaks volumes.

The version 2 might not see a release, for those who are interested PM me and I will distribute it privately if it gets finished.

Until then for those more precious about their vanilla faction can wait for it to be included in the vanilla content.

I will be working on further mods but based on my own designs. :P


Thu Jul 16, 2009 1:22 pm
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Joined: Wed May 27, 2009 8:33 pm
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Post Re: Coalition Dreadnought
Dr Victory wrote:
That earlier mod is pretty cool and when u compare the two it does look in better proportion to the legs.

put a coalition sprite in the middle and you would see where I was coming from with the assumption it was manned.

I will definitely make it a smidgen bigger when I get bigger legs tho.

audio which part do you mean the backpack/ammo?


I meant that orange/brownish thing on its back


Thu Jul 16, 2009 3:13 pm
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Joined: Fri Sep 14, 2007 9:52 pm
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Post Re: Coalition Dreadnought
Um, the sprite needs nome minor fixes, such as the back thing(s) are even, whole thing is too big, and the gun protrudes too far out. Other than that, the mod works great.


Thu Jul 16, 2009 11:31 pm
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Post Re: Coalition Dreadnought
I would very much like to see this with a little rocket launcher. Maybe even with a laser. :grin:


Sat Oct 17, 2009 9:03 pm
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Loose Canon
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Post Re: Coalition Dreadnought
First. NECRO.
Second. It says in the OP that you can change the weapon.


Sat Oct 17, 2009 11:14 pm
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Post Re: Coalition Dreadnought
is it just me or when you leave it in AI mode it won't attack? its like.. it attempts to but it never fires D:


Sun Nov 08, 2009 2:27 pm
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Post Re: Coalition Dreadnought
nullorama wrote:
is it just me or when you leave it in AI mode it won't attack? its like.. it attempts to but it never fires D:

well if you hadn't noticed, any AI equipped with a gatling gun never fires, it tries, but it doesnt cause it doesn't hold the trigger long enough to get past the activation delay (1sec)'


Sun Nov 08, 2009 8:03 pm
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happy carebear mom
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Post Re: Coalition Dreadnought
Any weapon with spinup is a mystery to the AI, no matter the delay. It's a problem that Data probably fixed two minutes after b23 release and forgot to give to us.


Sun Nov 08, 2009 8:25 pm
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Post Re: Coalition Dreadnought
I thought it would be.. oh i don't know... bigger. atleast it lloks that way in the picture to me.


Sun Nov 08, 2009 10:51 pm
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Post Re: Coalition Dreadnought
the gun barrel is a bit long, maybe shorten it?


Mon Nov 09, 2009 1:15 am
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Post Re: Coalition Dreadnought
The guy who made this hasn't been on since august. I doubt he'll be updating anytime soon so this thread should probably get locked.


Mon Nov 09, 2009 1:23 am
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Loose Canon
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Post Re: Coalition Dreadnought
Looking at the sprites, it'd be pretty easy to do it yourself Dragon.


Mon Nov 09, 2009 1:49 am
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Post Re: Coalition Dreadnought
I guess, but im too lazy to dl, i'm just saying.


Mon Nov 09, 2009 1:57 am
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Post Re: Coalition Dreadnought
Looks nice.

However, the gun sticking out of the front of the dreadnought looks weird. Maybe you could have it come out from the side instead?


Mon Nov 09, 2009 3:10 am
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