Map Pack 3 v0.1.0 - CC1.0 - DISCONTINUED
Author |
Message |
Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
|
Re: Map Pack 3 B23 v1.03
Gordon's head is really twisted, to double a sprite's size, select it MSPaint, and press 'ctrl' + 'numpad +'. That and the text is barely visible, I suggest going for a brighter shade.
|
Wed Jul 15, 2009 10:27 am |
|
|
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
|
Re: Map Pack 3 B23 v1.03
I see >:U Quick edit time. Thanks for that tip by the way Roon, I used to just drag the corners of a selected item to increase size. As for the text, it's much more visible in actual size, if you're just judging by the thumbnail.
Attachments:
File comment: Likelolsigns V2
Signs.bmp [ 569.69 KiB | Viewed 4995 times ]
|
Wed Jul 15, 2009 3:03 pm |
|
|
humanguy30
Joined: Sat Jul 18, 2009 3:45 am Posts: 6
|
Re: Map Pack 3 B23 v1.03
I DLed the pack, read the readme, didn't know how to change the line, so i used the link at the top. When I tried to load CC, I still got an error message. This is it:
RTE Aborted! (x_x) Abortion in file .\System\Reader.cpp, line 531, because:
Referring to an instance ('Base.rte/Fill Concrete 2') to copy from that hasn't been defined! in Maps - City.rte/Scenes/(1P) Suburbs.ini at line 30!
The last frame has been dumped to 'abortscreen.bmp'
Please Help?
EDIT: Tried taking Maps - City.rte out. Didn't work. New error message was about Maps - Earth.rte
|
Sat Jul 18, 2009 3:53 am |
|
|
Hildezard
Joined: Fri Jul 17, 2009 12:07 am Posts: 12
|
Re: Map Pack 3 B23 v1.03
Great Job you guys DL'ing rite now Btw it is possible to play the MP1 and MP2 maps in the latest release now isnt it?
|
Sat Jul 18, 2009 7:11 pm |
|
|
mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
|
Re: Map Pack 3 B23 v1.03
humanguy30 wrote: didn't know how to change the line That is exactly why the error appeared. You have to add a line, not change it.
|
Sat Jul 18, 2009 10:38 pm |
|
|
humanguy30
Joined: Sat Jul 18, 2009 3:45 am Posts: 6
|
Re: Map Pack 3 B23 v1.03
Right. But in the readme, it has a link, which adds the line automatically. So my knowledge of line adding SHOULD be a non-issue.
|
Sun Jul 19, 2009 12:02 am |
|
|
mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
|
Re: Map Pack 3 B23 v1.03
The link probably didn't work.
|
Sun Jul 19, 2009 2:25 am |
|
|
Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
|
Re: Map Pack 3 B23 v1.03
You shouldnt be playing Beta CC if you cant add one fudge line to an ini file!
|
Sun Jul 19, 2009 3:07 am |
|
|
humanguy30
Joined: Sat Jul 18, 2009 3:45 am Posts: 6
|
Re: Map Pack 3 B23 v1.03
Scope0 wrote: You shouldnt be playing Beta CC if you cant add one fudge line to an ini file! Or, maybe, you could instruct me on how to do it. So that I can actually play it. Since Cortex Command has been in Beta for HOW many years?
|
Sun Jul 19, 2009 4:03 am |
|
|
mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
|
Re: Map Pack 3 B23 v1.03
What is the hard part about it?
I am willing to help, what do you not understand?
|
Sun Jul 19, 2009 4:07 am |
|
|
humanguy30
Joined: Sat Jul 18, 2009 3:45 am Posts: 6
|
Re: Map Pack 3 B23 v1.03
Once I know how to get access the file, commands to get there, and commands for adding I can do it. I'm not new to command line, but I'm new to coding.
Thanks, btw.
EDIT: Wow, ok, forget I said ANYTHING about command line. Found the file, let me check and see if the line got added the way it should have.
EDIT DOS: Found the place it should be, wasn't there. Added the new line, but then I get THIS error while trying to save the file:
Notepad
Cannot create the C:\Program Files (x86)\Data Realms\Cortex Command\Base.rte\Scenes.ini file. Make sure that the path and file name are correct.
I double checked the path just to be sure, and it's right.
|
Sun Jul 19, 2009 4:13 am |
|
|
Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
|
Re: Map Pack 3 B23 v1.03
humanguy30 wrote: Scope0 wrote: You shouldnt be playing Beta CC if you cant add one fudge line to an ini file! Or, maybe, you could instruct me on how to do it. So that I can actually play it. Since Cortex Command has been in Beta for HOW many years? Seven, or eight years now.
|
Sun Jul 19, 2009 4:32 am |
|
|
mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
|
Re: Map Pack 3 B23 v1.03
humanguy30 wrote: Once I know how to get access the file, commands to get there, and commands for adding I can do it. I'm not new to command line, but I'm new to coding.
Thanks, btw.
EDIT: Wow, ok, forget I said ANYTHING about command line. Found the file, let me check and see if the line got added the way it should have.
EDIT DOS: Found the place it should be, wasn't there. Added the new line, but then I get THIS error while trying to save the file:
Notepad
Cannot create the C:\Program Files (x86)\Data Realms\Cortex Command\Base.rte\Scenes.ini file. Make sure that the path and file name are correct.
I double checked the path just to be sure, and it's right. Vista is virtualizing the file or some retarded crap. Move out of program files.
|
Sun Jul 19, 2009 4:56 am |
|
|
humanguy30
Joined: Sat Jul 18, 2009 3:45 am Posts: 6
|
Re: Map Pack 3 B23 v1.03
Sweet. Success. Thanks a lot, mail.
|
Sun Jul 19, 2009 6:11 am |
|
|
Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
|
Re: Map Pack 3 B23 v1.03
Hmm, that probably kept my .bat file from adding the line automatically. Thanks for noticing this so I can add this info to the readme. Ps: Ragdollmaster, I had to drop the wanted sign, since when I put them into palette this one messed up. Anyway, 8 frames per billboard should be enough.
|
Sun Jul 19, 2009 11:09 am |
|
|
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|