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Zhukov
Joined: Thu Jun 11, 2009 5:17 pm Posts: 18 Location: Elsewhere
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Mod recommendations?
Recently I've been trawling through the mods section of this forum looking for any interesting fan-made content. While there is plenty of good stuff, the vast majority of it is insanely overpowered. Giant nigh-indestructible robots, guns that splatter everything in one shot, and so on and so forth.
So... are there any mods out there that feature good content (vanilla quality or close to it) that is reasonably balanced when compared to the standard actors/craft/weapons etc?
Thanks.
PS. Wasn't sure which forum to put this in.
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Tue Jul 14, 2009 9:57 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Mod recommendations?
Try: Darkstorm Crobos (Requires minor tinkering to make work) Bear Federation (May require tinkering) Emporeans Kloveska
Also note that gold cost is a part of balancing, meaning many of the things you refer to are only intended to be played against similar opposition measured in gold cost. For example, an MPAM - costing 3000 gold, should, in actual play, be countered by 3000 gold worth of other troops; for example - 10 Coalition Heavies with RPGs.
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Tue Jul 14, 2009 11:40 am |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: Mod recommendations?
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Tue Jul 14, 2009 10:49 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Mod recommendations?
In the last build, Bears and Moosecorp were pretty balanced (Bears were a little OP, due to their inexpensive bear units and armored tanks, but largely viable.) I only use Vanilla now.
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Tue Jul 14, 2009 11:08 pm |
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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Re: Mod recommendations?
Any of the mods I made. MWAHAHAHAHAHA!
... Not really. Most of my stuff is insanely overpowered or hardly usable. These are the ones I usually play with:
- Vault-tec - AAL ( the older versions ) - Unitec - Darkstorm - Crobotech - Metal Slug Tanks
and so on. But these are the main ones I can remember.
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Wed Jul 15, 2009 1:30 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Mod recommendations?
Zalo.... XD, anyway, like what they say. UniTec, VaultTec, Emporeans, Bear Fed are all very balanced. If you don't use the stealth ability of the shinobi, Darkstorm is also quite balanced.
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Wed Jul 15, 2009 1:37 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Mod recommendations?
download/file.php?id=27411My DAPRL is pretty balanced and vanilla esque IMO It's the one at the bottom if that wasn't obvious
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Wed Jul 15, 2009 1:46 am |
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Zhukov
Joined: Thu Jun 11, 2009 5:17 pm Posts: 18 Location: Elsewhere
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Thankee muchly folks.
Download spree... begin!
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Wed Jul 15, 2009 3:14 am |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Mod recommendations?
I recommend Geti's zombie mod. The sprites are just amazing, I wonder who drew them...
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Wed Jul 15, 2009 10:22 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Mod recommendations?
Zhukov wrote: While there is plenty of good stuff, the vast majority of it is insanely overpowered. Giant nigh-indestructible robots. To my credit, the Behemoth was originally designed/intended to be a boss bot in a mission, and is also very destructible. Also, most felt that my Contest Entry was fairly balanced as well. As for other vanilla-level stuff, the above posters have taken care of most of that.
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Wed Jul 15, 2009 4:32 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Mod recommendations?
The Paramedics are both pretty balanced, and extremely well sprited, particularly the hat. viewtopic.php?f=61&t=15406&start=0
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Wed Jul 15, 2009 5:49 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Mod recommendations?
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Mon Jul 20, 2009 3:59 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Mod recommendations?
Zhukov wrote: So... are there any mods out there that feature good content (vanilla quality or close to it) that is reasonably balanced when compared to the standard actors/craft/weapons etc? That said, my weekend mod contest entry was fairly balanced.
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Mon Jul 20, 2009 4:34 am |
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RaggedDruid
Joined: Mon Aug 13, 2007 6:36 pm Posts: 161
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Re: Mod recommendations?
DSTech is badass. Or, at least it was back when it was stupidly broken.
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Mon Jul 20, 2009 4:52 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Mod recommendations?
AAL and Darkstorms are both extremely awesome. AAL is the overpowered kind that should only be pit against other overpowered factions, while Darkstorms is fairly well balanced (Unless you use the Shinobi's phasing). GET BOTH.
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Mon Jul 20, 2009 4:56 am |
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