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			| weegee DRL Developer 
					Joined: Thu Jun 11, 2009 2:34 pm
 Posts: 966
 Location: Moscow, Russia
   |   Controlling actorsIs it possible to make an actor do something specific using Lua? I'm interested in making an actor aim at the certain angle and then fire it's weapons at certain time. AFAIK aiming is not difficult but what about actually firing? Should I mess with Controller class to do that?
 Thanx in advance
 
 
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			| Tue Jul 14, 2009 11:44 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Controlling actorsI'm quite sure there was either a function for it or a boolean that could be checked to true which meant that the actor would fire either this or the next sim update. 
 
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			| Tue Jul 14, 2009 12:27 pm | 
					
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			| Areku 
					Joined: Fri Oct 17, 2008 9:46 pm
 Posts: 5212
 Location: The Grills Locker.
   |   Re: Controlling actorsYou are looking for this: Code: actor:SetAimAngle(*Insert angle here*);and this: Code: actor:GetController():SetState(Controller.WEAPON_FIRE,true);
 
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			| Tue Jul 14, 2009 1:41 pm | 
					
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			| weegee DRL Developer 
					Joined: Thu Jun 11, 2009 2:34 pm
 Posts: 966
 Location: Moscow, Russia
   |   Re: Controlling actorsThanks, Areku 
 
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			| Tue Jul 14, 2009 2:43 pm | 
					
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			| Areku 
					Joined: Fri Oct 17, 2008 9:46 pm
 Posts: 5212
 Location: The Grills Locker.
   |   Re: Controlling actorsNo problem. 
 
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			| Tue Jul 14, 2009 3:09 pm | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: Controlling actorsI would set the InputMode to network mode before operating to null out the AI features, as disabled still has a few AI features. 
 
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			| Tue Jul 14, 2009 6:31 pm | 
					
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			| weegee DRL Developer 
					Joined: Thu Jun 11, 2009 2:34 pm
 Posts: 966
 Location: Moscow, Russia
   |   Re: Controlling actorsmail2345 wrote: I would set the InputMode to network mode before operating to null out the AI features, as disabled still has a few AI features.Added this line to experimental dropship control. Thanks, mail.
 
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			| Thu Jul 16, 2009 5:42 pm | 
					
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