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 Dillinger tommygun 
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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Post Re: Dillinger tommygun
Didn't he make a point of it being for gangsters not soldiers somewhere?
Who cares what was used in RL.

Also, this mod wasn't worth posting dude.


Sat Jul 11, 2009 7:05 am
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Joined: Sat Mar 28, 2009 2:33 pm
Posts: 718
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Post Re: Dillinger tommygun
3POK_PHALE wrote:
I smell a lafe.



Dude, thats probably just your fat ass.
anyways, you shouldent use me as a person on a low level, as a modder im shitty, but in game development, sking, and multaple other subjects, i beat you out.

Ladies and Gentlemen of the jury, I present to you evidence of a fail. No more words please, merely marvel at how not to post.


Sat Jul 11, 2009 11:51 am
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Joined: Fri May 08, 2009 1:39 am
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Location: Playing a children's card game
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Post Re: Dillinger tommygun
OOOPS SORRY GUYS

ty for advice exalion srry for unedited post


Sat Jul 11, 2009 6:22 pm
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Location: Lookin' forward to mocking people on Jan 1st 2013.
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Post Re: Dillinger tommygun
lafe wrote:
Dude, thats probably just your fat ass.
anyways, you shouldent use me as a person on a low level, as a modder im shitty, but in game development, sking, and multaple other subjects, i beat you out.

I feel that I should continue the off-topic-ness. "Dude", if I were you, I wouldn't say that I am able to "beat [anyone] out" without at least being able to write correctly.
Wiffles, what will your mob mod include? Personally I'd be happy with two actors and two weapons, if they have decent sounds. Also, bombs filled with a certain white powder that will make enemies lose control. Or something.


Sat Jul 11, 2009 7:59 pm
Profile YIM
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Joined: Fri May 08, 2009 1:39 am
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Post Re: Dillinger tommygun
you mean lmao stupid corp, or the potential dillenger full mod?


Sat Jul 11, 2009 10:00 pm
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Post Re: Dillinger tommygun
Potential Dillinger full mod. Somehow, cartoon-like mobsters seem like they would fit really well in CC.


Sat Jul 11, 2009 10:02 pm
Profile YIM
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Post Re: Dillinger tommygun
i can give the mod a try, but i dont know how to fiddle with actors, they still scare me........ so many .bmps....


Sat Jul 11, 2009 10:10 pm
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Post Re: Dillinger tommygun
Well... you have to start somewhere, don't you?


Sat Jul 11, 2009 10:13 pm
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Post Re: Dillinger tommygun
yea ill give it a try, but codings gonna be a biiig problem, and i would need some help with that.


Sat Jul 11, 2009 10:16 pm
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