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 No damage from terrain collision. 
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Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
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Post Re: No damage from terrain collision.
Again, appears to do nothing.
I set all the variables to huge amounts and negative amounts, nothing changes.


Fri Jul 10, 2009 2:37 am
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Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
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Post Re: No damage from terrain collision.
Uhh, sure it's running. I have it on my lua test actor, and it works.


Fri Jul 10, 2009 3:08 am
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Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
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Post Re: No damage from terrain collision.
Code:
function Create(self)
self.hptrack = self.Health
self.damdiv = 999999999
end

function Update(self)
if self.Health ~= self.hptrack then
self.Health = math.ceil(self.Health +( self.hptrack * (self.damdiv - 99999999999999) ))/self.damdiv)
self.hptrack = self.Health
end
end

Does nothing.

EDIT: missing a parenthesis... retesting.
It works!
Thank you so much!


Fri Jul 10, 2009 3:17 am
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