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 Armored Brain Units for Dummies - Volume 3 (7/03/11) 
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Joined: Mon Oct 06, 2008 2:04 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
Winterous wrote:
LowestFormOfWit wrote:
Franchan wrote:
I lost my arm and the only weapon i had was my jet pack :D

Maybe you should make the arm invincible [not fall off] but still take damage if hit.

Or else he's only good for squishying and frying people when he loses his arm.


If the arm doesn't fall off, there's no real point to it taking "damage".
This is how vanilla actors work, they get hit enough on a certain limb, and it gibs.
I will adjust all the limbs to make them stronger, though, so you won't lose limbs so often.

I think he might mean the rocket fist got broken.


If the rocket fist is what he's talking about, I could make it not hit by MOs, maybe run a Sparkle Magic script to destroy it when it's no longer being held, and make sure it can't be knocked out of the Behemoth's "hands", so when the arm gibs it gets removed properly.


Sun Jul 05, 2009 1:32 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
I'm talking about the arm, not the fist.
There was text saying "No Arm!"


Sun Jul 05, 2009 1:41 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
Franchan wrote:
I'm talking about the arm, not the fist.
There was text saying "No Arm!"


Well, then my initial response remains. Every actor get their arm blown off somehow.

I can up the limits though so it happens less often.


Sun Jul 05, 2009 2:03 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
Loses limbs too easily. Other than that, awesome.


Sun Jul 05, 2009 4:36 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
i think that this is the most fun i hav ever had with a cc unit, let alone a brain! i need to change my profile picture now :P this guy is frickin inVincible!


Sun Jul 05, 2009 4:52 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
gulstaff wrote:
His rocket fist is super effective against coalition drop ships. It was like...KA-POW! WHEEE! SPLOOSH! BLAM!


Laughed so hard at that! :grin:


Sun Jul 05, 2009 5:48 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
I must say that this thing is epic. It is also very easy to head-but clone to death with him, but as some one said before, his arm comes off too easy.


Sun Jul 05, 2009 6:19 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
I've noticed you make very fragile, humpdy-dumpdy actors, LFoW. :P

Be liberal with joint strength.
Things that are larger than a normal person usually require more durability than others. You could make him die faster, but lose limbs less often.


Sun Jul 05, 2009 7:50 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
This invincible castle of orange plastic is badass.
ROCKET PUNCH.


Sun Jul 05, 2009 9:10 pm
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
It does require quite a liberal dose of increased durability, but I think it'd be awesome if you added a weakpoint somewhere.


Mon Jul 06, 2009 1:53 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
Make him really strong, but you can blow up the jetpack and make him lose some health or something.


Mon Jul 06, 2009 2:04 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
CrazyMLC wrote:
I've noticed you make very fragile, humpdy-dumpdy actors, LFoW. :P

Be liberal with joint strength.
Things that are larger than a normal person usually require more durability than others. You could make him die faster, but lose limbs less often.


I just don't know what would be "balanced" for a unit like this, since I have no vanilla actor to compare it to.

411570N3 wrote:
It does require quite a liberal dose of increased durability, but I think it'd be awesome if you added a weakpoint somewhere.


Actually I already implemented this. There's a very big weak point on the Behemoth if you're unfortunate enough to be fighting one. I will leave unmentioned though, as it should be pretty obvious.


I'll release a new version tonight that's more durable.


Mon Jul 06, 2009 4:49 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
CrazyMLC wrote:
Make him really strong, but you can blow up the jetpack and make him lose some health or something.

Jetpacks don't count as MOIDs.


Mon Jul 06, 2009 4:50 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
mail2345 wrote:
CrazyMLC wrote:
Make him really strong, but you can blow up the jetpack and make him lose some health or something.

Jetpacks don't count as MOIDs.


Aside from that, I'm considering moving the "brain part" (currently under the helmet) to be under the ribcage as a "heart". I'd like to force players going against him to shoot off the chest plate attachable, then the arms, and then the ribcage. Will Sparkle Magic make it so the unit can't die unless the attachables are destroyed in that order?

Like make the Rib Cage/Brain not hit by MOs until the Chestplate and arm is blown off, then switch the Rib Cage to be hit, then once it's blown off, make the Brain able to be hit so it can be destroyed. Can Sparkle magic prevent its death before these happen?


Mon Jul 06, 2009 5:02 am
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Post Re: Armored Brain Units for Dummies (Book coming soon!)
holy crap that looks awesome :shock: . testing now.


Mon Jul 06, 2009 5:05 am
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