UniTec (1.0.0 - CC1.0) - DISCONTINUED
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: UniTec (B23_1.1.1)
Or, y'know, the Gatling gun on the right side and the cannon on the left. And maybe the actual feet.
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Wed Jul 01, 2009 8:07 pm |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: UniTec (B23_1.1.1)
Gotcha! wrote: Big-ass mech Normally I'm the first one to go for firepower over mobility, but I'd rather not climb in THAT thing... Combat preferences aside, I'm looking forward to seeing it slaughter dummies and Ronin scum.
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Wed Jul 01, 2009 8:12 pm |
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Sparx
Joined: Mon May 18, 2009 2:54 am Posts: 34
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Re: UniTec (B23_1.1.1)
The Decaying Soldat wrote: Firstly, I don't think the barbed wire should do damage, because they're placed along with a normal module. What if you just want it to be a wall, and not an actor-killing wall? I'd rather have a 'lethal' version of the barb wire that you can place by yourself. That works too. And if it was universal that would be all the better. REMOVED <-- is this build done?
Last edited by Sparx on Fri Jul 03, 2009 3:21 am, edited 2 times in total.
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Fri Jul 03, 2009 2:14 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: UniTec (B23_1.1.1)
Sparx wrote: The Decaying Soldat wrote: Firstly, I don't think the barbed wire should do damage, because they're placed along with a normal module. What if you just want it to be a wall, and not an actor-killing wall? I'd rather have a 'lethal' version of the barb wire that you can place by yourself. That works too. And if it was universal that would be all the better. REMOVED <-- is this build done? Nice leaking if that's real.
Last edited by Roy-G-Biv on Fri Jul 03, 2009 4:14 am, edited 1 time in total.
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Fri Jul 03, 2009 2:49 am |
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Sparx
Joined: Mon May 18, 2009 2:54 am Posts: 34
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Re: UniTec (B23_1.1.1)
Roy-G-Biv wrote: Sparx wrote: REMOVED <-- is this build done? Nice leaking if that's real. Well its not like he was hiding it or anything.. REMOVEDI mean its right there. In the open.
Last edited by Sparx on Fri Jul 03, 2009 8:46 pm, edited 3 times in total.
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Fri Jul 03, 2009 2:57 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: UniTec (B23_1.1.1)
Badly configured host is badly configured.
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Fri Jul 03, 2009 3:00 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: UniTec (B23_1.1.1)
Wow. I'm not sure if he'd be proud that people want his mod badly enough to go sneaking around his host, or if he'll be pissed because people were sneaking around his host.
Either case, I'd remove that link. Bad manners and all.
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Fri Jul 03, 2009 3:06 am |
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Sparx
Joined: Mon May 18, 2009 2:54 am Posts: 34
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Re: UniTec (B23_1.1.1)
Duh102 wrote: Wow. I'm not sure if he'd be proud that people want his mod badly enough to go sneaking around his host, or if he'll be pissed because people were sneaking around his host.
Either case, I'd remove that link. Bad manners and all. Its not really sneaking, and I believe that is his ISP. But yeah, I removed the link, now just get Roy G Biv to remove his (mine).
Last edited by Sparx on Fri Jul 03, 2009 3:24 am, edited 1 time in total.
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Fri Jul 03, 2009 3:19 am |
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TheCombine
Joined: Fri May 15, 2009 2:00 am Posts: 29
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Re: UniTec (B23_1.1.1)
Sparx wrote: Duh102 wrote: Wow. I'm not sure if he'd be proud that people want his mod badly enough to go sneaking around his host, or if he'll be pissed because people were sneaking around his host.
Either case, I'd remove that link. Bad manners and all. Its not really sneaking, and I believe that is his ISP. But yeah, I removed the link Doesn't do much because Roy still has it quoted. I'd rather wait for the official release though.
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Fri Jul 03, 2009 3:22 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: UniTec (B23_1.1.1)
Yea, I won't download till the official upload, too. EDIT: I suddenly fell in love with the tank. Right now, however, it's more like a mobile turret. Will there be alternate fire added in the future? Like a machine gun or smoke grenades? Also, is there a way to make it crush people better without increasing its mass? Yea, I would suggest not just posting "I AGREE" and instead add something to the topic. EDIT: Sorry, my bad.
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Fri Jul 03, 2009 3:52 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: UniTec (B23_1.1.1)
Sparx wrote: Duh102 wrote: Wow. I'm not sure if he'd be proud that people want his mod badly enough to go sneaking around his host, or if he'll be pissed because people were sneaking around his host.
Either case, I'd remove that link. Bad manners and all. Its not really sneaking, and I believe that is his ISP. But yeah, I removed the link, now just get Roy G Biv to remove his (mine). Edited post for great justice.
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Fri Jul 03, 2009 4:15 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.1.1)
@Sparx: Hmm, sneaky bastard. Well, I am not mad because it's my own fault. I should know to password those in case of nosey people. Posting it here is rather impolite though. Anyway, that one is not finished. Whenever I finish something it's posted here immediately. I have no need to keep a finished mod/update out of sight. @The Decaying Soldat: I'd love to have an additional machinegun on it as well, but as far as I know that isn't easily done. Will look into it though. Edit: Is this module big enough?
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Fri Jul 03, 2009 6:42 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: UniTec (B23_1.1.1)
O...M...G...That's huge...It has enough compartments to fit all your needs. And the design is good, it's easy to defend the brain. However, I am not a fan of horizontal oriented bases. The AI would be landing right on top of your base, and on your defending guys. Right now the denial area for enemy landing around your brain is too small for big bases, I think. Or is there an easy way to defend such kind of big base, I don't know.
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Fri Jul 03, 2009 9:25 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.1.1)
I could make a larger vertical base if desired. Keep in mind though that this particular base is already slightly too big to fit on a 800x600 screen.
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Fri Jul 03, 2009 9:33 am |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: UniTec (B23_1.1.1)
I love prefabs. I need to make some more. I've only got one released on my Module thread.
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Fri Jul 03, 2009 9:38 am |
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