Author |
Message |
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: Imperial Guard. Still WIP.
Metal Meltdown wrote: Err... thank you, but I think I'll accept Roon's offer, if he's still willing. and...? not need me do sprite Valkyrie000.bmp??
|
Wed Jul 01, 2009 6:46 pm |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Imperial Guard. Still WIP.
Well, if Roon fixes the shading, no. But if you really want to make something, I could use some Ogryn sprites...
|
Wed Jul 01, 2009 6:48 pm |
|
|
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: Imperial Guard. Still WIP.
ok, but I wanted as better
|
Wed Jul 01, 2009 6:51 pm |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Imperial Guard. Still WIP.
Alright, fine, if you want to play with the Valkyrie's sprite, go ahead. Actually, you should do that without asking, this is an open mod for whoever wants to add anything, after all.
|
Wed Jul 01, 2009 6:54 pm |
|
|
Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
|
Re: Imperial Guard. Still WIP.
I'll do it tomorrow, but for now a quick tut: Here we have an arm I borrowed from my nice neighbor, Ted (I've been waiting ages to do this). Everyone say "Hi Ted!" Anyway, I've outlined the muscles in the upper and lower arm. In both areas we have two visible muscles, and to show that we render them like we'd render some kind of sphere. This will give the affect of a muscular arm (Cover it with skin and what not later). PS. I didn't put to much time into that puddle... Edit: Blood looks better now.
Last edited by Roon3 on Wed Jul 01, 2009 7:03 pm, edited 1 time in total.
|
Wed Jul 01, 2009 6:57 pm |
|
|
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: Imperial Guard. Still WIP.
Metal Meltdown wrote: Alright, fine, if you want to play with the Valkyrie's sprite, go ahead. Actually, you should do that without asking, this is an open mod for whoever wants to add anything, after all. ok ok! sorry, I offered only
|
Wed Jul 01, 2009 7:02 pm |
|
|
gulstaff
Joined: Fri Sep 12, 2008 2:13 pm Posts: 51 Location: Not so sure...
|
Re: Imperial Guard. Still WIP.
"Stop right there coalition scum! You've violated the brain! Now hand over any weapons and pay the fine or its off to the zombie caves!"
"Then you shall pay with your head!"
I rather enjoy this Imperial Guard. I hope it gets finished.
|
Thu Jul 02, 2009 6:48 am |
|
|
1nfernal
Joined: Wed May 20, 2009 10:06 am Posts: 163 Location: Sweden
|
Re: Imperial Guard. Still WIP.
gulstaff wrote: "Stop right there coalition scum! You've violated the brain! Now hand over any weapons and pay the fine or its off to the zombie caves!"
"Then you shall pay with your head!"
I rather enjoy this Imperial Guard. I hope it gets finished. This has absolutely NOTHING to do with oblivion and their Imperial Guard, this is much older stuff. EDIT: Infidel...
|
Thu Jul 02, 2009 11:37 am |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Imperial Guard. Still WIP.
Ok, I've managed to get the thing to work properly (and stand perfectly still on the ground), and I'll post a .gif as soon as I make a landing pad. [edit] Also, thanks to Roon3 for some more shading. I'll still need to modify it a bit, though, it's much too bright.
Attachments:
Bird.PNG [5.49 KiB]
Not downloaded yet
|
Thu Jul 02, 2009 11:51 am |
|
|
Manbearpig
Joined: Sun Aug 03, 2008 4:08 pm Posts: 102 Location: Finland Winland!
|
Re: Imperial Guard. Still WIP.
Extremely good sprites! Even thought making this mod will take long time but it will rock when it is done!
|
Thu Jul 02, 2009 12:26 pm |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Imperial Guard. Still WIP.
Landing pad, alpha version. I used the lightest grey possible (the one very close to white) as a base, because I wanted to keep in with the DoW Imperial Guard structure color scheme.
Attachments:
Landing Pad.bmp [ 41.72 KiB | Viewed 4739 times ]
|
Thu Jul 02, 2009 1:28 pm |
|
|
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: Imperial Guard. Still WIP.
Bird.PNG ye ye! very nice
|
Thu Jul 02, 2009 2:28 pm |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Imperial Guard. Still WIP.
I didn't make that, Roon did. And I'll see which sprite I use once I see how it looks on the Landing Pad.
|
Thu Jul 02, 2009 2:31 pm |
|
|
Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
|
Re: Imperial Guard. Still WIP.
Roon3 good work =) you are increasing experience
|
Thu Jul 02, 2009 4:26 pm |
|
|
ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
|
Re: Imperial Guard. Still WIP.
I'm pretty sure that Roon3 is better at this than you are.
|
Thu Jul 02, 2009 5:18 pm |
|
|
|