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Post Re: So, official orders from devs
TheLastBanana wrote:
Come on, I have a brain.
The jetpacks are staying as they have been.

:roll: *Sigh* Well, it's not like I can't change it for my own use...


Thu Jul 02, 2009 1:53 am
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Post Re: So, official orders from devs
The Decaying Soldat wrote:
We can't just strap a jetpack sprite onto a dready and say 'this is how they can fly'.

Actually, Dreadnoughts look like rockets, do they not?
They look very aerodynamic.
It would be easy to put a little thruster on the bottom of it and say 'this is how it can fly'.


Thu Jul 02, 2009 5:17 am
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Post Re: So, official orders from devs
I for one think crab units are the most useless units in the game.


Thu Jul 02, 2009 6:24 am
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Post Re: So, official orders from devs
I concur.


Thu Jul 02, 2009 6:31 am
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Post Re: So, official orders from devs
ProjektTHOR wrote:
I for one think crab units are the most useless units in the game.


Maybe with rocket packs, they'd be less so.


Thu Jul 02, 2009 6:33 am
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Post Re: So, official orders from devs
Jetpacks for ACrabs make them decently mobile, but without the upright constraints AHumans have, they aren't as easily controlled in flight as an AHuman.



Another thing that sucks about the dreadnought is the way AimRange is handled; it's not relative to the rotation of the actor. But that's not a matter of content development, so I suppose it doesn't go here.


Last edited by Azukki on Thu Jul 02, 2009 7:53 am, edited 1 time in total.



Thu Jul 02, 2009 7:43 am
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Post Re: So, official orders from devs
you just reminded me that i need to fix my tank.
damnit ><


Thu Jul 02, 2009 7:48 am
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Post Re: So, official orders from devs
LowestFormOfWit wrote:
Maybe with rocket packs, they'd be less so.
I think that even with a jetpack, they are a useless novelty. If data wants to have some kind of diversity with units, he should have thought of something else.

Crab units serve no purpose. They are slow, lumbering, handicapped units that are easy to kill. Giving them a jetpack, they just become impossible to control missiles.


Thu Jul 02, 2009 1:58 pm
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Post Re: So, official orders from devs
What makes crab units so useless is the flawed design of the base.

Its way too small.
If the dreadnaught's base was wider, it would allow him to actually stand and not tilt all the time.
And the legs need to be longer, making the unit taller and preventing the 'stuck on 1 pixel' issue.


Thu Jul 02, 2009 2:39 pm
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Post Re: So, official orders from devs
Adding rotation thrusters (only active when jetpack is active) to ACrabs would make their jetpacks less useless. But then they'd be like ARockets with legs.


Thu Jul 02, 2009 3:14 pm
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Post Re: So, official orders from devs
The mega crab has those features; and it still 'trips' on even flat concrete.

It's either a problem with the limbpaths, or a problem inherent in the way Data has made ACrabs' quadrupedal movement without upright constraints.

I'm not saying that ACrabs should have upright constraints, I actually think that would ruin them, but maybe they're based on AHumans, which need upright constraints to walk well at all.


Duh, ACRockets have legs. They just don't have walking limbpaths.
Hmm...


Last edited by Azukki on Thu Jul 02, 2009 3:33 pm, edited 1 time in total.



Thu Jul 02, 2009 3:22 pm
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Post Re: So, official orders from devs
Azukki wrote:
They just don't use walking limbpaths.

Sorry, that's what I meant. Walking ACRockets. With turrets.


Thu Jul 02, 2009 3:29 pm
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Post Re: So, official orders from devs
MaximDude wrote:
If the dreadnaught's base was wider, it would allow him to actually stand and not tilt all the time.
And the legs need to be longer, making the unit taller and preventing the 'stuck on 1 pixel' issue.

Did Prom designed the units, or did Data did? Though the dready has to be a Prom design, so unless Prom approve to scrap the original dready design, this may not come any soon. Even adding a jetpack to a dready would need Prom's approve I guess.

Anyway, I have to agree with Thor. ACrabs are...well, they do add diversity to unit appearance, but in terms of function they are inferior to the AHumans in every single way. There is nearly, well literally, not one situation where the ACrab design shows advantages over an AHuman.


Thu Jul 02, 2009 4:08 pm
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Post Re: So, official orders from devs
They need to be able to hold down the fort.
Then it wouldn't NEED to be mobile.

Bigger guns, baby.


Thu Jul 02, 2009 4:42 pm
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Post Re: So, official orders from devs
Actually, the C in ACRocket stands for Craft, not Crab, Azukki.

ACDropship, ACRocket.

The dropship is not a crab. A+ though.


Thu Jul 02, 2009 5:11 pm
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