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 Holy Hand Grenade 
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Joined: Mon Oct 06, 2008 2:04 am
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Post Re: Holy Hand Grenade
Holy Hand Grenade.

Not Holy Launched Grenade.


Tue Jun 30, 2009 4:47 am
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Post Re: Holy Hand Grenade
Holy hand grenade with a thuster so it shoots in the direction you throw it? ;_;


Tue Jun 30, 2009 5:25 am
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Post Re: Holy Hand Grenade
CrazyMLC wrote:
But, it will be too powerful. That IS a situation where you might want to make ammo for it (The grenades)

First, shalt thou open the fore-end assembly. Then, shalt thou load one Holy Launched Grenade, no more, no less. One shall be the amount thou shalt load, and the amount of the loading shall be one.


Last edited by The Decaying Soldat on Tue Jun 30, 2009 9:12 am, edited 7 times in total.



Tue Jun 30, 2009 5:33 am
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Post Re: Holy Hand Grenade
That is, what I would call, genius.
Bravo, Soldat.


Tue Jun 30, 2009 5:36 am
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Post Re: Holy Hand Grenade
The grenade has a bad habbit of sticking in the air and blowing up when you didn't even throw it.

Otherwise, very well done. The boom doesn't feel too overpowered and I'm getting my lulz. This mod is worth polishing :grin:


Tue Jun 30, 2009 10:36 am
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Post Re: Holy Hand Grenade
The sticking in the air is intentional, I tried to make it have physics enabled but then the grenade quite simply falls into the ground and the explosion is contained. I guess I could throw some Lua on it but then I'd have to actually learn Lua. Which I can't be assed to do at the moment. But it should be pretty simple as far as I know


Tue Jun 30, 2009 1:33 pm
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Post Re: Holy Hand Grenade
make it so that there is a timer that makes it explode if you spend more than three seconds aiming it. :)


Tue Jun 30, 2009 6:40 pm
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Post Re: Holy Hand Grenade
eru400 wrote:
make it so that there is a timer that makes it explode if you spend more than three seconds aiming it. :)

This bug happens.
Ignore that gun ridicule.
Look at the grenade charging.
Image


Tue Jun 30, 2009 7:36 pm
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Post Re: Holy Hand Grenade
eru400 wrote:
make it so that there is a timer that makes it explode if you spend more than three seconds aiming it. :)

Aren't you supposed to count to three and then throw? Make it explode on 5, since "5 is right out".


Sat Jul 04, 2009 10:45 pm
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Post Re: Holy Hand Grenade
And the lord spake again saying, "And if thine holy hand grenade has not snuffed your enemy, for it mightest be as a dud, then though mayest retrieve it, but only after thou hast counted those numbers that thou shalt not count, from whence thou shalt again find the location of the Holy Hand Grenade of Antioch."


Sat Jul 04, 2009 11:35 pm
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Post Re: Holy Hand Grenade
ShnitzelKiller wrote:
And the lord spake again saying, "And if thine holy hand grenade has not snuffed your enemy, for it mightest be as a dud, then though mayest retrieve it, but only after thou hast counted those numbers that thou shalt not count, from whence thou shalt again find the location of the Holy Hand Grenade of Antioch."

Seek, and ye shall find. Mock, and the Holy Hand Grenade shall explode unto you.


Sun Jul 05, 2009 3:01 am
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Post Re: Holy Hand Grenade
Worms nostalgia haha. Nice job, DLing.


Sun Jul 05, 2009 3:08 am
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Post Re: Holy Hand Grenade
mikeDiZzLe. wrote:
Worms nostalgia haha. Nice job, DLing.
piipu wrote:
It does not originate from Worms, but from Monty Python. Link


Sun Jul 05, 2009 5:39 am
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Post Re: Holy Hand Grenade
The mod however is the inspired by the Worms version


Sun Jul 05, 2009 11:33 am
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Post Re: Holy Hand Grenade
piipu wrote:
It does not originate from Worms, but from Monty Python. Link


I remember the Holy Hand Grenade from worms and thats all that matters :3


Tue Jul 14, 2009 4:40 am
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