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 Switching weapons 
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Joined: Thu Mar 06, 2008 10:54 pm
Posts: 1360
Location: USA
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Post Switching weapons
Okay, so I'm trying to make something fire different weapons, or go into different weapon "modes" when pressing a certain button.

Like something to the effect of:

Code:
if (UInputMan:KeyReleased(2) then
           set a certain "Weapon1 mode"
            if the actor's mode is "Weapon one" then
                     then insert firing code here.



Don't know if this is how to do it, but I hope it's possible at least. :|


Tue Jun 30, 2009 6:59 pm
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Joined: Tue Nov 06, 2007 6:58 am
Posts: 2054
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Post Re: Switching weapons
Modify my alt fire to read from a variable on the parent instead of the controll state.


Tue Jun 30, 2009 7:22 pm
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Joined: Thu Mar 06, 2008 10:54 pm
Posts: 1360
Location: USA
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Post Re: Switching weapons
Okay, thanks :)


Tue Jun 30, 2009 7:23 pm
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