| Author | Message | 
        
			| lafe 
					Joined: Sat Mar 28, 2009 2:33 pm
 Posts: 718
   |   idea; Mod warswhat if we started making mods and had an interconecting plot of alligences behind them, and code it so that some factions cant use other factions weapons and such, and had them fight, but kept some restrictions on rate of fire, and gibwound limet and health and sharpness and such, i think it would be fun, what about you guys. and before anyone says "you ♥♥♥hole, this is the stupedest idea ever" im just getting it out there. 
 
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			| Mon Jun 29, 2009 3:22 pm | 
					
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			| Metal Meltdown Banned 
					Joined: Thu May 14, 2009 9:22 pm
 Posts: 826
 Location: Lookin' forward to mocking people on Jan 1st 2013.
   |   Re: idea; Mod warsYou mean something like the Space Marines and Orks? 
 
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			| Mon Jun 29, 2009 3:32 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: idea; Mod warsI don't care if this isn't a formal request, I think Ideas go to the request forum, regardless.Oh, and AAL would win the war.
 
 
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			| Mon Jun 29, 2009 3:57 pm | 
					
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			| shadow 
					Joined: Mon Jan 12, 2009 10:16 pm
 Posts: 310
 Location: England
   |   Re: idea; Mod warsI'd say Darkstorm and Crobos would win. 
 
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			| Mon Jun 29, 2009 3:59 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: idea; Mod warsRoy-G-Biv wrote: Oh, and AAL would win the war.Hurr Durr Ypsilon cannon. I bet you never tried any of my B14 MapWipes.
 
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			| Mon Jun 29, 2009 4:00 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: idea; Mod warsMaximDude wrote: Roy-G-Biv wrote: Oh, and AAL would win the war.Hurr Durr Ypsilon cannon. I bet you never tried any of my B14 MapWipes.I probably forgot about those. Those were the 0 division bomb of the old days. But I think lafe means whole factions, so those wouldn't count.
 
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			| Mon Jun 29, 2009 4:03 pm | 
					
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			| The Decaying Soldat 
					Joined: Thu May 15, 2008 11:40 am
 Posts: 1527
 Location: In heaven, everything is fine.
   |   Re: idea; Mod warslafe wrote: started making mods and had an interconecting plot of alligences behind themRight now the 40k factions are doing the exact same thing. Though many would agree that the balance between each faction(paper Space Marines for example) ain't good at all.
 
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			| Mon Jun 29, 2009 4:13 pm | 
					
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			| Metal Meltdown Banned 
					Joined: Thu May 14, 2009 9:22 pm
 Posts: 826
 Location: Lookin' forward to mocking people on Jan 1st 2013.
   |   Re: idea; Mod warsActually, it's not that the balance isn't good, it's that it doesn't exist. My Guardies and Allstone's Tau are balanced according to the codices, while the Space Marines, Orks and Necrons are just... there. They're not balanced even against each other, like Ork Gothic claims. 
 
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			| Mon Jun 29, 2009 4:20 pm | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Re: idea; Mod warsUsing the existing mod factions would suffice.Right now players can do a skirmish match and agree not to use anything else.
 
 As for faction based vs. missions, a new module something like ZFactionMissions.rte (Z, so it loads as the last rte.) where all the missions will be made in and they reference content from other factions and provide activities for skirmish.
 
 All this would managed by a single ini file which the user could modify by commenting out parts that have a faction he doesnt have or just doesnt want load and play with at that time.
 
 
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			| Mon Jun 29, 2009 4:45 pm | 
					
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			| Boba_Fett 
					Joined: Wed Jul 30, 2008 10:27 pm
 Posts: 272
   |   Re: idea; Mod warsyou ♥♥♥hole, this is the stupedest idea ever 
 
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			| Mon Jun 29, 2009 7:08 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: idea; Mod warsPS Grif would win. 
 
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			| Mon Jun 29, 2009 7:11 pm | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: idea; Mod warsLua Tech has actors and weapons.Good enough?
 They release explosive virus at your base and send psy clones to mop things up.
 
 
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			| Mon Jun 29, 2009 7:13 pm | 
					
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			| Roon3 
					Joined: Sun May 11, 2008 12:50 pm
 Posts: 899
   |   Re: idea; Mod warsMy Shredders launched out of KloneKannons will tear y'all apart... 
 
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			| Mon Jun 29, 2009 7:15 pm | 
					
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			| Foa Data Realms Elite 
					Joined: Wed Sep 05, 2007 4:14 am
 Posts: 3966
 Location: Canadida
   |   Re: idea; Mod warsThis would be a great thing to have, faction schisms.Missions, brawls, and Boba Fett, shh, or you'll wake up in Blu Base wearing red.
 
 
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			| Mon Jun 29, 2009 8:26 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: idea; Mod warsRoon3 wrote: My Shredders launched out of KloneKannons will tear y'all apart...Does that work against Darlos's old DarKlone heavies?
 
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			| Mon Jun 29, 2009 8:43 pm | 
					
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