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BlueGriffon2000
Joined: Fri Jun 05, 2009 8:05 pm Posts: 4
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Blue G's MODS (Giant Anvil) and more
Giant AnvilI came up with this idea when I looked at novodantis' Epic Fail mod. So I took a look at the Drop Crate ini and worked on an anvil in Paint.NET. I took some time trying to make it. Now you crush your enemies and have your anvil too. You may use it to transport units, but I don't recommend it. 40 gold for a Giant Anvil!? Now thats crazy! Under craft! RELIVE YOUR CHILDHOOD CARTOONS!!!Attachment:
File comment: I hope no one else came up with this...
Giant Anvil.rte.zip [65.38 KiB]
Downloaded 372 times
The Rain MakerThis weapon will destroy entire crafts in seconds, with the power of water, the bullets will fire and will go through walls thus even going through bunkers. Fly over the battlefield firing away and witness the demise of your enemies getting shot through by water! Long reload, but not that long. 125 gold!? 5 rounds per huge mug. Stylish blue. Sometimes only fire 1 bullet for some reason.Attachment:
File comment: No rain, no pain.
Rain Maker.rte.zip [424.09 KiB]
Downloaded 354 times
Shield GunBehold the only weapon with a brebuilt shield on it. It's kind've thin and may not protect against most of the blaster firings, but the awesome part that it and take some damage and that its one handed, so buy a shield for extra protection. I swear water is kind've deadly.Attachment:
File comment: SHIELD GUN!!!
ShieldGun.rte.zip [423.06 KiB]
Downloaded 347 times
Last edited by BlueGriffon2000 on Sun Jun 28, 2009 8:39 am, edited 2 times in total.
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Fri Jun 26, 2009 8:55 pm |
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sock
Joined: Thu Apr 02, 2009 6:37 am Posts: 25 Location: yes.
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Re: Blue Weapons
thats not the first shield gun ever. And to be honest not even going to dl it seems pretty boring to me
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Fri Jun 26, 2009 11:44 pm |
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Dauss
A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
Joined: Sun Jan 28, 2007 8:54 pm Posts: 1070 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
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Re: Blue Weapons
sock wrote: thats not the first shield gun ever. And to be honest not even going to dl it seems pretty boring to me Quite. There's been at least 3 before this (2 of which were my own creations :3). Besides, these appear to be supersharp bullet sprayers with a blue coloring on the bullets. No sale.
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Sat Jun 27, 2009 1:05 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Blue Weapons
dude, i made a gun with a shield on it last contest O_o; supersharp particles are also no fun.
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Sat Jun 27, 2009 2:12 am |
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BlueGriffon2000
Joined: Fri Jun 05, 2009 8:05 pm Posts: 4
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Re: Blue Weapons
Well these are my first couple of mods. Man I'll try to make cooler weapons.
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Sat Jun 27, 2009 2:31 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Blue Weapons
thats why there are rules against posting one's first mods.
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Sat Jun 27, 2009 2:38 am |
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Dauss
A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE
Joined: Sun Jan 28, 2007 8:54 pm Posts: 1070 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
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Re: Blue Weapons
Geti wrote: thats why there are rules against posting one's first mods. Guidelines*, unless I missed an addendum to the rules. Regardless, you really should take a look around at some mildly successful mods first and ask yourself if you think yours stands a chance against them. If not, work harder and you should do alright.
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Sat Jun 27, 2009 3:30 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Blue Weapons
Improve the sprite, and change the water to a kinetic particles.
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Sat Jun 27, 2009 3:33 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Blue G's MODS (Giant Anvil) and more
Heh, that anvil pic totally made me wake up today when I came here this morning. Gave me a good "WTF OMG moment".
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Sun Jun 28, 2009 11:55 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Blue G's MODS (Giant Anvil) and more
The fact that the first thing you do in the mornings is check Datarealms should be enough of a WTF moment. (No coffee?)
Anvil works pretty cool, takes out the need for bodyslamming opponents with a giant robot. Why bother when you can just drop a giant chunk of metal on their heads? As for the rain sprayer, it seems like it makes a rain of lead rather than water. Try changing the rounds to 0 or low sharp and increasing their mass to give a more kinetic, liquid-y feel to it. Shield gun isn't that original but it's alright for being among your first mods.
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Sun Jun 28, 2009 12:08 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Blue G's MODS (Giant Anvil) and more
Anvil idea not so bad.
Anvil sprite is clearly a rendering of an image.
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Sun Jun 28, 2009 1:56 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Blue G's MODS (Giant Anvil) and more
It also leaves a bunker sized mess to clean up.
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Sun Jun 28, 2009 1:59 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Blue G's MODS (Giant Anvil) and more
So what the anvil should do is hit the ground and gib.
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Sun Jun 28, 2009 2:02 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Blue G's MODS (Giant Anvil) and more
Honestly, if it's that size, there shouldn't be any ground left to hit when it lands. It should just compress the terrain right off the map.
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Sun Jun 28, 2009 2:05 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Blue G's MODS (Giant Anvil) and more
cause that would totally be more fun than an exploding anvil, right?
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Sun Jun 28, 2009 8:53 pm |
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