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 Lua Bunker Modules 
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Joined: Thu Mar 06, 2008 10:54 pm
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Location: USA
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Post Lua Bunker Modules
How would you add bunker modules to the game via lua? I tried CreateTerrainObject, but that didn't work, so i don't know what would.

Thanks :)


Sun Jun 28, 2009 2:58 am
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Lua Bunker Modules
Find away around IsScarp.
Spawn in MO that auto settles/spawn in MO with force deep check and terrain eating functions running.


Sun Jun 28, 2009 2:59 am
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Post Re: Lua Bunker Modules
Not near as fluent as lua as you, so how would you go at creating a script like that?


Sun Jun 28, 2009 3:02 am
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Post Re: Lua Bunker Modules
Code:
function Update(self)
self:EraseFromTerrain()
self:ForceDeepCheck()
self.ToSettle = true
end

Just make an MO that is shaped like the bunker, and find a way around IsScrap(from the mod end).


Sun Jun 28, 2009 3:36 am
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Post Re: Lua Bunker Modules
Okay, thanks a lot, mail. :)


Sun Jun 28, 2009 3:37 am
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