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 Playstation 3 
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Joined: Mon Jan 12, 2009 10:16 pm
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Post Re: Playstation 3
They dropped the whole COD thing. The next one is just Modern Warfare 2.


Fri Jun 26, 2009 12:57 pm
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Post Re: Playstation 3
Ragdollmaster wrote:
@Falcon: 256 players. FPS. No lag on a >56k connection in a full server. Next-gen graphics and physics. How is that bad, in any way?

Have you ever played BF2? Play it on a non-clan server, see me then.


Fri Jun 26, 2009 3:47 pm
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Post Re: Playstation 3
Geti wrote:
my friends have them. i dont.
i dont have the money, or time to invest in consoles.
its a pretty sweet way to waste time though. not so keen on this COD5 crap though. im so sick of world war 2.

EVERYONE IN THE FRICKIN CIVILIZED WORLD IS SICK OF WW2. I never liked those crappy games, I dought I ever will, realism and tactics = Fail for me. Just give me Halo 3 or Bioshock any day.


Fri Jun 26, 2009 5:51 pm
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Post Re: Playstation 3
Falcon: No, I've played single-player versions of BF, and they're all great. I'm guessing, then, that you're referring to the community/players of online FPS games. There's no chance in hell you'll be able to ever find a popular online game that only lets in the cool people who can resist the temptation to throw grenades at a dead person's crotch and scream obscenities about the other team's mothers into their headset. It might get annoying or detract from the overall experience, but you have to look at the game itself; judging it by the players isn't entirely fair.


Fri Jun 26, 2009 6:23 pm
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Post Re: Playstation 3
I was actually disappointed by CoD5. Not as fun as CoD4, but zombie is good.

Heavy Rain looks awesome, btw. And how is it in anyway linear?


Fri Jun 26, 2009 8:26 pm
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Post Re: Playstation 3
QUICKTIME. EVENTS. Before you're all "DOHOHO YOU CAN FAIL EVENTS" shut up.

It's like telling someone that just because a game has two hallways in it it's not linear. AND THE TWO HALLWAYS ARE SIDE BY SIDE.

Also, CoD:WaW = treyarch, not infinity ward. It was pretty ♥♥♥♥, but who's surprised? CoD3 certainly was.


Fri Jun 26, 2009 8:43 pm
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Post Re: Playstation 3
Hyperkultra wrote:
Just give me Halo 3 or Bioshock any day.

ew.

Modern Warfare 2 looks very nice. Ice picks ftw.
Also Grif, i have a friend who would happily eat your spleen for dissing his prized CoD3, but i funny agree.


Fri Jun 26, 2009 11:03 pm
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Post Re: Playstation 3
Grif wrote:
QUICKTIME. EVENTS. Before you're all "DOHOHO YOU CAN FAIL EVENTS" shut up.

It's like telling someone that just because a game has two hallways in it it's not linear. AND THE TWO HALLWAYS ARE SIDE BY SIDE.

Also, CoD:WaW = treyarch, not infinity ward. It was pretty crap, but who's surprised? CoD3 certainly was.

No u

Hallways that branch into hallways that branch into more hallways. Recursive hallwaying is not linear.


Sat Jun 27, 2009 12:19 am
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Post Re: Playstation 3
Well, I've always considered a non-linear game to be a game with no lines whatsoever; as in, it's not that you can pick and choose which line to be next or that the lines are scattered around a huge area, but that no direction is given as to what is to be done next.

I doubt I own any such games, as pure nonlinearity is not a good game feature in most genres today. The definition of non-linear gameplay as used by the gaming industry is pretty much impossible to define concisely, and is one of those nice, comfortable buzzwords that somewhere around half of all games sport as a defining feature.

I would rant farther, but I'll end this now by saying that Infinity Ward makes good games, and Treyarch less so.


Sat Jun 27, 2009 12:45 am
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Post Re: Playstation 3
Concept of a completely linear game cannot exist within the construct of a computer. The whole basis of a computer is a foundation of rules. By implementing said rules, you cannot have a truly non-linear experience.

Even life itself is a linear game. Sure, it is the most open-ended experience possible, but you are still constrained by rules of law, culture, and personal morals.

Just sayin'. For discussion.


Sat Jun 27, 2009 1:00 am
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Post Re: Playstation 3
woah dude deep

But no lets not do that, then peeps will be all like "Life is linear, everything was decided when the first two hydrogen atoms smashed into each other" and other dudes would be like "no u god did it" and we'd have a big poop.

Lets just say that Heavy Rain is less linear than GTA IV or Oblivion, in my eyes.


Sat Jun 27, 2009 1:28 am
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Post Re: Playstation 3
Quantum effects are unpredictable.

Anyway, a good definition of a linear game is one where the player cannot significantly change the plot.


Sat Jun 27, 2009 1:35 am
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Post Re: Playstation 3
So for you Prototype was a completely linear game?


Sat Jun 27, 2009 2:20 am
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Post Re: Playstation 3
The actual missions were pretty linear.


Sat Jun 27, 2009 2:21 am
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Post Re: Playstation 3
And the plot was completely linear. I still liked it, none the less.


Sat Jun 27, 2009 2:33 am
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