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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: [WIP]Nanotek Army
This thread is proof positive that not all noob mod creators are retards.
Thank you for reaffirming my faith in this community.
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Mon Jun 22, 2009 1:06 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: [WIP]Nanotek Army
CaveCricket48 wrote: The "StandPath" offset is to low. And your Heavy looks like it has very long legs. Mechanical legs? Maybe?
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Mon Jun 22, 2009 7:23 am |
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-Sky-
Joined: Mon Jun 15, 2009 7:45 pm Posts: 24
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Re: [WIP]Nanotek Army
ProjektTHOR wrote: This thread is proof positive that not all noob mod creators are retards.
Thank you for reaffirming my faith in this community. If that was for me, thanks. I had an Idea that was separate the legs in two parts, the upper one would be the leg, and the lower the foot, I'll try that today and I'll post how it works
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Mon Jun 22, 2009 7:54 am |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: [WIP]Nanotek Army
Don't listen to THOR. He's a worthless troll.
Yeah besides he complemented -Sky- and -Sky- admired that, he is a worthless godawfull troll.
ONTOPIC: I like what you've done so far. And the heavy soldier doesn't look 'weird'.
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Mon Jun 22, 2009 8:24 am |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: [WIP]Nanotek Army
It does when it walks.
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Mon Jun 22, 2009 8:30 am |
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-Sky-
Joined: Mon Jun 15, 2009 7:45 pm Posts: 24
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Re: [WIP]Nanotek Army
For now I have that: A bit more and it will be ready to go!
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Mon Jun 22, 2009 11:02 am |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: [WIP]Nanotek Army
Should I upload the folder with the weapons?
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Mon Jun 22, 2009 11:06 am |
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-Sky-
Joined: Mon Jun 15, 2009 7:45 pm Posts: 24
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Re: [WIP]Nanotek Army
yeah why not, later I'll join the actors
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Mon Jun 22, 2009 11:08 am |
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Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
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Re: [WIP]Nanotek Army
Here. But no GL yet.
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Mon Jun 22, 2009 11:12 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: [WIP]Nanotek Army
Flammablezombie wrote: Don't listen to THOR. He's a worthless troll. Hey scrub, I told him his mod looked awesome. What do you want from me?
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Mon Jun 22, 2009 1:43 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: [WIP]Nanotek Army
Flammablezombie wrote: Don't listen to THOR. He's a worthless troll. ProjektTHOR wrote: P hot. I like it. I'm not a fan of shields in general but it's cool, clean, and well-made. A+ (( now all you ♥♥♥♥♥♥s can shut up about me never saying anything nice I give credit where credit is due. )) Lol. Anyhow, I don't happen to see any new weapons. And sprites are awesome.
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Wed Jun 24, 2009 9:39 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: [WIP]Nanotek Army
this ♥♥♥♥ looks awesome. loving the legs on the heavy, though i wonder how the wound system will offset the moving legs? also, bladecat fails.
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Thu Jun 25, 2009 7:23 am |
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-Sky-
Joined: Mon Jun 15, 2009 7:45 pm Posts: 24
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Re: [WIP]Nanotek Army
bladecat?
I'll release as soon as Metal Meltdown finishes the GL code
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Thu Jun 25, 2009 8:22 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: [WIP]Nanotek Army
bladecat lost his password and created fz.
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Thu Jun 25, 2009 8:44 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: [WIP]Nanotek Army
Who is now banned, and with snazzy greenness added to his name. Anyway, the sprites look wonderful and I'm loving the thin lines on the sides.
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Thu Jun 25, 2009 8:52 am |
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