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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Metal Slug Tanks v1.0
Santa santa! Can I have a choo-choo train too? Please please please oh plox!!!
Nah. You don't need to make them all. They were more of a wish list than a work schedule. Do what you like to do.
And we'll all keep thanking you for bring in Metal Slug units because they are awesome.
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Thu Jun 11, 2009 1:01 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Metal Slug Tanks v1.0
The Decaying Soldat wrote: Santa santa! Can I have a choo-choo train too? Please please please oh plox!!!
Nah. You don't need to make them all. They were more of a wish list than a work schedule. Do what you like to do.
And we'll all keep thanking you for bring in Metal Slug units because they are awesome. jeje thanks, I've finished a HUGE colaboration with mutagen faction, I think now I gonna get lot of free time, wip inminent.
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Mon Jun 15, 2009 8:11 pm |
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snapperfisch
Joined: Sat Feb 21, 2009 7:11 pm Posts: 27
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Re: Metal Slug Tanks v1.0
i can't download it
megaupload doesn't work and drop.io just lets you download an empty folder
what should i do?
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Thu Jun 18, 2009 12:40 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Metal Slug Tanks v1.0
snapperfisch wrote: i can't download it
megaupload doesn't work and drop.io just lets you download an empty folder
what should i do? UhOhh, I love your Hk47 avatar so I gonna try to reupload it as attachment... [done] Offtopic : I ever wish to know where Revan has end his path...
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Fri Jun 19, 2009 3:39 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Metal Slug Tanks v1.0
This mod is really not all that good. The vehicles are cumbersome and hard to control.
it looks good, but the playability lacks.
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Fri Jun 19, 2009 5:07 pm |
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Jowm4n
Joined: Fri Jun 19, 2009 5:15 am Posts: 3
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Re: Metal Slug Tanks v1.0
ProjektTHOR wrote: This mod is really not all that good. The vehicles are cumbersome and hard to control.
it looks good, but the playability lacks. The only problem I found with the tanks is that they flip over too quickly, and the fact that they are difficult to flip back over.
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Sat Jun 20, 2009 1:15 am |
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Marsephel
Joined: Sat Jun 20, 2009 2:42 am Posts: 3 Location: Leonardtown, MD
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Re: Metal Slug Tanks v1.0
I love the sprites but the blast from the Dikoka Mk2 is rather awkward. Also the Girida-O is the only tank that doesn't have 3 dimensions in its spite, which is strange when they're all together. They could go a little faster, but after all they're tanks. Anyways still a cool mod though.
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Sat Jun 20, 2009 2:58 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Metal Slug Tanks v1.0
I think that falls under "cumbersome and hard to control," right?
Lordy, people have to be contradictory.
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Sat Jun 20, 2009 4:34 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Metal Slug Tanks v1.0
Jowm4n wrote: ProjektTHOR wrote: This mod is really not all that good. The vehicles are cumbersome and hard to control.
it looks good, but the playability lacks. The only problem I found with the tanks is that they flip over too quickly, and the fact that they are difficult to flip back over. Take this one as a tankist challenge, move so fast as you can the mouse right and left, and repeat since its stable, 2 or 3 seconds as much Marsephel wrote: I love the sprites but the blast from the Dikoka Mk2 is rather awkward. Also the Girida-O is the only tank that doesn't have 3 dimensions in its spite, which is strange when they're all together. They could go a little faster, but after all they're tanks. Anyways still a cool mod though. Those nice sprites was originals by SNK scepting thunder, but yeap, some times looks weird... and thank man
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Sun Jun 21, 2009 11:29 am |
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deja loin
Joined: Sun Jun 21, 2009 12:20 pm Posts: 4
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Re: Metal Slug Tanks v1.0
Awesome mod! Waiting to see moar.
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Sun Jun 21, 2009 12:25 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Metal Slug Tanks v1.0
NaXx wrote: Marsephel wrote: I love the sprites but the blast from the Dikoka Mk2 is rather awkward. Also the Girida-O is the only tank that doesn't have 3 dimensions in its spite, which is strange when they're all together. They could go a little faster, but after all they're tanks. Anyways still a cool mod though. Those nice sprites was originals by SNK scepting thunder, but yeap, some times looks weird... and thank man MS was good until MS4. Anyhow, you didn't happen to finish any of the Mars People's vehicles, did you? Oh, and I think at least someone here has the Rebel Suit Armor. Or at least that's what it was called.
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Sun Jun 21, 2009 1:37 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Metal Slug Tanks v1.0
deja loin wrote: Awesome mod! Waiting to see moar. Thanks, I'm waiting for some helpers reports, they help me MUCH, but what do you think about a tank brain, tricannon and huge missile seekers? Roy-G-Biv wrote: ... MS was good until MS4.
Anyhow, you didn't happen to finish any of the Mars People's vehicles, did you? Oh, and I think at least someone here has the Rebel Suit Armor. Or at least that's what it was called. I'm totally agreed! Mars people ufo's are great future idea, litle tricky but I will keep fresh in my mind And yes, the hazmat soldier MADE BY ME its almost finished ^^
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Tue Jun 23, 2009 3:03 pm |
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LowestFormOfWit
Joined: Mon Oct 06, 2008 2:04 am Posts: 1559
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Re: Metal Slug Tanks v1.0
ProjektTHOR wrote: Lordy, people have to be contradictory. You're a people, too! NaXx wrote: I'm totally agreed! Mars people ufo's are great future idea, litle tricky but I will keep fresh in my mind And yes, the hazmat soldier MADE BY ME its almost finished ^^ I'm waiting on this one.
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Wed Jun 24, 2009 10:19 am |
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Mirefrost00
Joined: Sun Feb 15, 2009 4:59 pm Posts: 52
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Re: Metal Slug Tanks v1.0
Nice homage to a great game! I drove the Mauss all the way to the base on the [mod] mission Dummy Twins, blew the door down, and sat inside, annihilating everything that landed. Dropped a Thunder on the ledge above, wrestled it into that alcove, and made a nice dropship junkyard outside the main entrance. The heavier tanks will drive just fine, with patience, since they partially eradicate junk as they collide with/drive over it. The Thunder is the one I had fits with, driving-wise, but that machine gun makes up for it!
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Sat Jun 27, 2009 4:13 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Metal Slug Tanks v1.0
AK117 wrote: these are awesome. it would be sick if you made this: well isn't looks so bad you mean sick of happyness or sick of borement? also I think right now ALL its posible and that ship incluided. Mirefrost00 wrote: Nice homage to a great game! I drove the Mauss all the way to the base on the [mod] mission Dummy Twins, blew the door down, and sat inside, annihilating everything that landed. Dropped a Thunder on the ledge above, wrestled it into that alcove, and made a nice dropship junkyard outside the main entrance. The heavier tanks will drive just fine, with patience, since they partially eradicate junk as they collide with/drive over it. The Thunder is the one I had fits with, driving-wise, but that machine gun makes up for it! Really cool battle report ^^ I'm glad metal slug tanks have been usefull for tranform your destruction desires into a chaos reality And yes, patience its the word that many people over here doesn't know. Offtopic: You know more that 2 division of panzers in Africacorps campaign was frustrated by desert conditions and the tanks we're left to they own luck? war its more complex that just move and shoot...
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Sat Jun 27, 2009 6:37 pm |
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