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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Shrink ray + Grow ray + Disarm ray
Shrink Ray: It shrinks stuff. this only realy works on rockets, because the actors chest (main body) is the only thing affected. its fun though! Attachment:
File comment: itsa Mini pelian rocket!
ScreenDump046.bmp [ 900.05 KiB | Viewed 11707 times ]
cant say i diddent try on the sprite. Grow Ray: it makes stuff bigger. follows the same rules as the shrink ray Disarm ray: its supposed to make people drop there guns, but it dosent work. if anyone can fix it, that would be awsome! il re-upload the file with your fix as fast as i can. dl here! thanks to azzuki for lua base
Last edited by lafe on Sun Jun 14, 2009 2:13 pm, edited 2 times in total.
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Fri Jun 12, 2009 12:59 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Shrink ray
Hehe, still has healing flamethrower comments.
EDIT: I actually didn't know that there was a Scale variable.
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Fri Jun 12, 2009 1:13 am |
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rjhw1
Joined: Sun Apr 12, 2009 11:10 pm Posts: 128
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Re: Shrink ray
woot second post. DLing now, looks really cool man.
There's rules regarding this kind of post. Download it and test it before posting please, getting the x post in is just stupid.
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Fri Jun 12, 2009 1:26 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: Shrink ray
mail2345 wrote: Hehe, still has healing flamethrower comments.
EDIT: I actually didn't know that there was a Scale variable. whoops! this is based of my suckish gas gunm which i just remembered that i borrowed (with permison) part of azzuikis gun. better tellem.
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Fri Jun 12, 2009 1:36 am |
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audiopulse
Joined: Wed May 27, 2009 8:33 pm Posts: 68
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Re: Shrink ray
Oh boy, now thats hilarious
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Fri Jun 12, 2009 2:15 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Shrink ray
Now this is pretty good. Nice work Lafe.
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Fri Jun 12, 2009 2:44 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Shrink ray
Make it shrink heads. Then we can throw shrunken heads at people, and they shall be dead!
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Fri Jun 12, 2009 5:32 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Shrink ray
YOU DARE NOT SPEAK OF ATTACHABLES AND LUA IN THE SAME CONTEX.
That aside, you could make an actor that is only a head, and shrink that.
Also, CC does a decent job shrinking and resizing the sprite, the Scale Variable might have valid uses.
I'm also wondering if inis can use it...
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Fri Jun 12, 2009 6:19 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Shrink ray
Yeah, mail, it's been around about as long as CC has.
Scale is (get this) a scalar.
Blowing up sprites looks terrible but it's not too bad at shrinking them. Obviously, does not update offsets (a shame)
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Fri Jun 12, 2009 6:22 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Shrink ray
Yep. Zalo tried it in the tiny actor thread.
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Fri Jun 12, 2009 6:22 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Shrink ray
Grif wrote: Obviously, does not update offsets (a shame) Would there be a way to make it scale offsets? Through Lua? Something like <When X happens, grab offset y and divide by zero>
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Fri Jun 12, 2009 6:41 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Shrink ray
Winterous wrote: Would there be a way to make it scale offsets? Through Lua? Can't access attachables yet
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Fri Jun 12, 2009 6:42 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Shrink ray
Duh102 wrote: Winterous wrote: Would there be a way to make it scale offsets? Through Lua? Can't access attachables yet ♥♥♥♥, that's gay as.
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Fri Jun 12, 2009 6:55 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Shrink ray
So homosexual, in fact, that if the rest of the world new of this Elton John would be eligible for pope.
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Fri Jun 12, 2009 8:25 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Shrink ray
Good work lafe. Now the sprites are decent. And the code is fun, though not too useful in combat.
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Fri Jun 12, 2009 9:58 am |
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